Scope
The motivation behind building Orgut
The world of Orgut is designed for one or more DnD campaigns. I want a world with freedom and consequences where the players can get lost, live, love, thrive, and die. The world wont be forgiving but it also won't be cruel, the world will just be that, a world. Somewhere where the players might actually live. There are adventures to be had and gold to be won but there are also challenges and the world isn't made for the players. They just happen to exist in it.
Theme
Genre
The world is high fantasy with a light steampunk element due to the need for airships. Players will be able to interact with the airships and use them if they so wish