Bardic Inspirations in Orbus | World Anvil
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Bardic Inspirations

You are in the Red Flask Boarding House. The patrons mill about and drink merrily. A lone bard sings a.. controversial song which has drawn the Ire of the forces of the Elder Isle. Ten of them have burst into the tavern and are kind of shoving people against the wall, they knock over drinks.   One of the soldiers at the front puffs his chest to try and take command of the situation. "Everyone remain calm. We are here on the authority of The King of The Elder Isle. We received a tip that this tavern is hiding traitors to the crown! Step forward and claim a reward for information leading to the capture of these individuals"   A Voice rings clear from the stage: "The only traitors here are you lot! We fought your war. We won. And for our troubles, We were left with fuck all to our name. And now that we are rebuilding, you all have the gall to try and take it back from us We fought brother against brother. Yours versus mine. Our blood - All our blood - stained the countryside! I was there 50 years ago. I was on the front lines. We fought and earned our independence. You lot coming here today says that we fought for nothing. We died for nothing. I spit on your authority for you have none here. Get the fuck out of this bar and leave these people in peace!"   The Soldier motions toward the bard "That will do. Seize him"   The Guards move through the crowds making their way to the performance area.   "Ah, typical. The wolves think they have a cornered sheep. Anyone care to lend a hand?" The Bard gestures out to the crowd.   ((Allow the characters to intervene if they wish))   "Very well. Fear not friends! We'll take back our country when the time is right!"   The bard then proceeds to pick his lute up and begins singing a song (Soft Kitty)   Casts Sleep on the 10 guards   They pass out mid stride. some of them fall onto patrons, others collapse to the floor.   "You've been lovely. But this was just a preview! Come see me at the Ebon Curtain Hall for the full performance!"   He then plays another tune on his lute and proceeds to teleport out of the tavern. Giving you a wink and smile as he makes his exit.     As The guards come to a minute later. They begin demanding to know the location of the Bard. If they don't get an answer they like, they leave in a huff and demand the Bar be shut down for the night. "This tavern is now closed! All guests of the inn please return to your rooms, all other patrons must exit immediately. Failure to cooperate will result in your arrest"   Before the shop closes, Eurri will finish Phillip's tattoo. Also Corbin will try to get a word with Caer to talk to her about her off hand comment. (If they wish to stay the night it is 8sp per person)   "You mentioned something about world ending demons. Can you elaborate on that please?"   "I believe you are right. My order has been tracking strange instances these past few years throughout the country. I'd like you to meet my grandmaster and tell them what you know. Will you meet us?"   Named Corbin Saying he believes them and wants them to meet his grand master. He asks the party to meet him at the Penitent Scholar Tavern The following evening. He gives them a Coin and tells them to give it to the barkeep and he would know you who you were there to see.   And he gives this ornately decorated brass coin to you. It has a shield and sword on one side. The other side says "L.A.T (Lucem ac Tenebras)".   The Party enters The tavern to find a cold empty tavern. Complete opposite of the lively cozy vibe of the Red Flask. A few patrons are quitely deep into their drinks. They turn to notice you enter disturbing their silence. They then return to their quiet vigil at the bar. A Mustached human male stands behind the bar wiping it down with a cloth. "Evening. What can I get for you"   If they present the coin to the barkeep, he will look it over and give a knowing nod. "Follow me please." He will lead them to a nondescript door and unlock it. "Down you go, They are waiting for you".     You reach the bottom of the steps and emerge into a stuffy cellar. Casks of wine and beer line the walls. a lantern sitting on a table provides the only illumination. Seated at the table is Corbin, the gentleman you saw yesterday. Along with a fully armored Human in full chainmail. The only clue to this person's gender is in her long red hair and feminine face. She eyes you as you enter.   "Welcome. Corbin says you have information for me?"   "If what you are saying is true, things are about to get much worse for all of us... we need to strategize. Send word out to our soldiers and paladins. In the mean time, if you could find some first hand accounts of this thing, Perhaps we can use it to galvanize local leadership into putting this petty war of attrition aside and focus on a real problem in the country.
Eurri's Favor:     She has an admirer that has gotten a little too aggressive. He follows her around after she gets off work. Leaves her creepy love notes and is a general nuisance to her daily life. If they can get rid of him (either violently or otherwise), she can give them discounts on tattoo.     The party can wait for her to finish for the evening. Where she will head to the Chosen Sage Bath House. The party must track him without being spotted themselves. Roll Stealth and perception throughout the streets. DC15 Perception check to spot the stalker amongst the crowd in the street.     Stealth checks every few blocks vs. Stalkers Passive perception. 3 failures results in the target becoming suspicious and calling off the hunt. At which point the party can pursue.
Eurri's Stalker:       Don Alton, Male Human Description: His skin is bronze and flawless. He wears a brown collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a bandolier diagonally across his shirt. He is an epitome of beauty. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.     Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.     History: Don lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.     Motivation: He loathes his own lifestyle.     Stat block of Commoner.     Occupation: Crown-heir

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