A Question of Heaven in Orbus | World Anvil
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A Question of Heaven

You approach the known border crossing between the north and south - known as the Fey Canyon. The passage which led most of you into this country stands like a gaping maw. The entrance which is usually bereft of human presence now has 7 guards standing watch. 3 of them are looking into the canyon and 4 of them are looking out towards your direction. You can't tell if they notice your approach as they remain un moving.     As you move closer, all 7 move into formation at your approach. They stand at the ready.   "Sorry folks, you'll have to move along. The border is closed. Only military officials may come and go at this time. Apologies for this inconvenience. We ask that you kindly disperse from the area"   ((Any display of defiance or hostility will be met with the guards arresting or attacking the party))     ::Trying to fight their way through::   Encounter Party vs. 6 guards and one Knight   ::Trying to sneak past:: Stealth Check Vs. Rolled Perception   ::trying to talk their way through:: DC20 Persuasion/Deception Check DC25 Intimidation Check   ::Trying to go over:: DC15 Athletics to climb to the top. Then it is a hike across.   (Ronan a chaotic good Archdruid can Assist them across. He spies them as a giant eagle and swoops down) You see a bird flying high in the sky. It grows closer to you but its size grows immeasurable as it approaches. What looked like a small sized eagle or falcon from high above seems to be the size of a dragon Encounter Vs. Roc   Once through, There will be another detachment of guards guarding the other side. (6 Guards and a Knight mounted on a Warhorse) They will attack the party on sight seeing as they crossed the border illegally.   After that: it will be another set of travels north till you see a quiet looking Abbey with a wooden guard tower standing behind to it. There is a small group of men and women. some dressed in heavy armor, others in the blue cloaks you saw on Rosalind and Corbin. They move about and don't seem to pay you any mind.   upon inquiring about the whereabouts of Kevyn McGregor, You are directed into the chapel of the abbey. You make your way inside through two huge wooden doors and can see huge stone vaulted ceilings intersecting in the cloister style. Beautiful stained glass depicting various deities. Symbols of different deities also dot the walls all around. Ten rows of pews spill forward with a center aisle split down the center leading to an ornate altar. At the front pew there is a man in armor kneeling down in a silent prayer. you notice his Vibrant red hair slicked back sits atop two pauldron adorned shoulders.   "greetings friends and well met. What can I assist you with?"   "Ah have you." He smiles at the name "Have you any correspondence from her?"   "The Highborn forest has a reputation of being quite dangerous. It is difficult to pass through it. It makes a fine buffer between us commoners and the aristocrats living up in Elder Peak. Keeps the riff raff where it belongs.
Fey Canyon Encounter
If the players make it past the guards without going an alternate route, It is 20 miles through the Fey Canyon then another 20 to the Abbey.   The players should make it through the canyon in a single day. But if they decide to rest within the canyon, Kobold Encounter.     Suddenly you hear a rustling in the grass. ((Kobolds attack with slings))   ::Party vs. 8 Kobolds and 4 Kobold Dragonshields:: Tactics: Kobolds pelt party with sling stones until they close the gap for melee combat. Once in melee Kobolds Gang up on players (2-3 per player) and retreat when they come 1on1 with a party member.   Loot: Several weapons and trinkets with 40cp

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