"Arthur's Favor" One Shot in Orbus | World Anvil
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"Arthur's Favor" One Shot

Introduction

Let us peel back the veil of this reality and enter a different world. An ancient world of magic and heroes sung about by the greatest bards of our time. We sail through the mists of Avalon across the great sea to the land of The Ancient Britons. To the mythical kingdom of Camelot where we lay our story.   You are all heroes of some renown. You possess mastery over magic or have performed some great deed that has caught the attention of the Monarch of Camelot, Arthur Pendragon, who has summoned you all to his court for a reason currently unknown to you.   You are lead through the battlements of the Castle into a giant meeting chamber where amongst a group of guards and an old greybeard Seated on a throne across from you sits the Ruler of Camelot. A bejeweled crown sits upon his head under a tussle of long hair which seems to be greying in his later years. A glistening longsword of indescribable beauty rests on his lap. He looks at you expectantly as you each approach the throne and introduce yourselves.   ::Character introductions::   Arthur: " I thank you all for journeying here from far and wide. You have been summoned because I am in need of individuals of extraordinary talent to perform a task for my kingdom."   He points at a circular meeting table off to the side of the hall   "My knights to whom I would trust with this are off questing for a holy relic of great power. Therefore under The council of my most trusted advisor Merlin, I have summoned warriors from around the world to aid me in safeguarding this kingdom.   I have received word that the Town of Shrapshire has come under siege by a band of Lizard-folk. They came down from the mountains a fortnight ago and They have taken the town and are holding it for ransom. They demand I abdicate, relinquish my sword, and hand over power to them or they will wipe out each man woman, and child in my kingdom starting with the town-folk of Shrapshire. We know that Lizard folk have a taste for man flesh. My small group of guards are no match for them for they do not work alone. My scouts have told me these lizard folk are under the command of Culdran the Blue - Lord of the Skies. A dragon of considerable power. My kingdom is no match for a wrath as terrible as this without our knights. And so I ask a favor of you: Use your mighty gifts to rid us of this infestation and slay Culdran the Blue and you shall be rewarded handsomely with wealth and titles. Those that succeed and survive can be made Thanes of the court or ascend to knighthood depending on their preference and status. You will forever have Camelot as an ally for the rest of your days. And that is a powerful thing. What say you?"       "I thank you for your service in rescuing my people from a most grizzly end. Shrapshire lies half a days travel to the north. I can give you horses and supplies if you need them. But please hurry"     ::The players can get supplied with most items needed, within reason.::  

Traveling to the Town

  You exit the city and begin traversing through the woodlands. You're following a well maintained dirt path that will lead you to Shrapshire.   About 7 miles in You spot a Merchant Cart. It appears its owner is lying on the ground beside it.   DC15 Perception Check reveals Bandits hiding in wait for your party.   They will sneak up on you and demand all that you have.   An Oversized Orc approaches your party    "Alright. Hand over the goods. No funny business"   The party can either attack them or intimidate them (DC 17) to get the bandits to leave them alone       You arrive to the city gates and see people being herded out of their houses by lizard folk. people screaming and crying. Suddenly a dark shape enters your vision seeming to block out the sun behind it. It lands on the top of the city gate. The blue dragon examines you.   "Are you emissaries sent by the Arthur to barter for surrender?   You will die and your meat will feed my minions!"   It then flies off toward the center of town as you see a group of lizard warriors exiting the gate coming towards you.   :roll initiative::   As the dragon lets out one final roar and falls to the ground you see Swarms of lizard folk dispersing like insects, they abandon their mission and flee out of the city back into the mountains they call home.

After the battle

Quiet settles on the city once more as you see folk emerging from hiding places, tending to the fallen and examining the dragon corpse. Many thank you for aiding them in their most dire hour.   You make your way back to the Camelot stronghold and are greeted by The ruler of the Isle.   He stands once more in his throne room but no longer alone. The Full Strength of his knights are present. Each standing with their unique arms and crests in full glory.   "Friends, allies, compatriots. Your service to this kingdom will not be forgotten. I hereby name you all members of this royal court and apply all Benefits and responsibilities upon you thus.
If you wish to remain in the kingdom, you will be given land and title And a seat in my royal hall. If your journey must take you elsewhere, know that you have allies in this kingdom till the end of all days. Should you need aid or assistance, You need simply ask.   Hail Heroes of Camelot!"   The knights unsheathe their weapons and hold them high as they let out a giant chorus of "HAIL"   The End.

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