Nitro Synchron
A fiery, peppy, walking can of nitro- this tuner duel dimension monster loves to watch races of any kind. Popular with gnomes for this gradually replenishing supply of nitrous oxide.
Basic Information
Anatomy
The main body resembles a pressurised can, compete with fuel/pressure gauge. from it sprint metal comical hands and feet, attached via tubelike arms.
Ecology and Habitats
Despite their element, they look for places far away from sources of fire or that would be considered highly flammable.
Additional Information
Facial characteristics
It has an oddly decorated face that looks vaguely human, complete with decorated optical receptors made to look like eyes. Strangely, its mouth is very reminiscent of a beak.
Average Intelligence
Street smart, but not book smart
Perception and Sensory Capabilities
Standard senses
Civilization and Culture
Major Language Groups and Dialects
Common, binary
Small construct (machine Chaotic neutral or Chaotic good.
AC: 10, MOV: 25ft, HP: 6 (1D8+2)
STR: 5, DEX: 12, CON: 4, INT: 8, WIS: 14, CHR: 8
Proficiencies: Perception +4 (passive 14)
Challenge: 0 (10exp)
AC: 10, MOV: 25ft, HP: 6 (1D8+2)
STR: 5, DEX: 12, CON: 4, INT: 8, WIS: 14, CHR: 8
Proficiencies: Perception +4 (passive 14)
Challenge: 0 (10exp)
Features:
Damage resistances: cold, water, earth
Damage vulnerabilities: Fire, Lightning, piercing
Burst: If this creature dies as a result of a damge type it is vulnerable too; it explodes. Any creature adjacent to it when this happens must Make a dexterity saving throw of DC12. Creatures take 1D6 explosive damage, halved on a success.
Attacks:
Punch: Melee weapons attack, -1 to hit, 5ft reach, one target. Hit: 1 bludgeoning damage
Nitro discharge: Ranged weapon attack, +4 to hit, one target. Hit: 1d4 Fire damage
Damage resistances: cold, water, earth
Damage vulnerabilities: Fire, Lightning, piercing
Burst: If this creature dies as a result of a damge type it is vulnerable too; it explodes. Any creature adjacent to it when this happens must Make a dexterity saving throw of DC12. Creatures take 1D6 explosive damage, halved on a success.
Average Height
2-3ft
Average Physique
Don't ask them to do any heavy lifting. those noodles aint hauling ought.
Body Tint, Colouring and Marking
Pink and cream body, silver limbs, and yellow hands and feets.
Geographic Distribution
Punch: Melee weapons attack, -1 to hit, 5ft reach, one target. Hit: 1 bludgeoning damage
Nitro discharge: Ranged weapon attack, +4 to hit, one target. Hit: 1d4 Fire damage
1D2x Level rune (15%), 1x Machine essence (10%), 1x Tuning Peg (8%), 1x Synchron Nitro fuel (5%), 1x Draw ticket (5%)
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