Doma 'The' Angel of Silence
'This fairy rules over the end of existence. ~Flavour text
These dark fairy monsters are the scions of an otherworldly ruler. They are technologoically augmented and rather dangerous. They have close to no humanity, and are a perfect example of the horrible side of the fey. Their augments do make them scary to fight, but this has also dulled thier fey abilities and rendered them more vulnerable in terms of vitality-a well placed attack could spell instant death for them.
These dark fairy monsters are the scions of an otherworldly ruler. They are technologoically augmented and rather dangerous. They have close to no humanity, and are a perfect example of the horrible side of the fey. Their augments do make them scary to fight, but this has also dulled thier fey abilities and rendered them more vulnerable in terms of vitality-a well placed attack could spell instant death for them.
Basic Information
Anatomy
Humanoid fey with a pair of horned batlike wings and a secondary pair of angelic wings.
Dietary Needs and Habits
Due to thier augmented implants, they are able to sustain themselves perprtually using electical energy.
Additional Information
Facial characteristics
Thier tinned helmets protect a red eyed pale gray face. Two wires connect the helmet to the head via the cheeks.
Average Intelligence
They have an AI matrix that increases their intellect
Perception and Sensory Capabilities
Darkvision 60ft
Medium Fey (fairy Lawful evil
AC: 14, MOV: 30ft (40ft fly), HP: 18 (4D6+2)
STR: 15, DEX: 15, CON: 9, INT: 16, WIS: 9, CHR: 5
Skills: Athletics+4, History+5
Languages: sylvan
Challenge: 1/4 (50exp)
AC: 14, MOV: 30ft (40ft fly), HP: 18 (4D6+2)
STR: 15, DEX: 15, CON: 9, INT: 16, WIS: 9, CHR: 5
Skills: Athletics+4, History+5
Languages: sylvan
Challenge: 1/4 (50exp)
Features:
Damage resistances: Darkness, necrotic, nature
Damage vulnerabilities: Lightning
Condition Resistances: bleeding
Intricate augments: An intelligence check of DC13 or higher reveals the specific weak points of this creature (arterial cables,ect). A called shot that hits this creature targeting a weakspot is treated as a critical hit.
Attacks:
Spear: Melee weapon attack,+4 to hit, 5ft reach, one target. Hit: 1d6+2 piercing damage
Power discharge: Ranged weapon attack, +5 to hit, range 60ft, one target. Hit: 1D4 lightning damage
Damage resistances: Darkness, necrotic, nature
Damage vulnerabilities: Lightning
Condition Resistances: bleeding
Intricate augments: An intelligence check of DC13 or higher reveals the specific weak points of this creature (arterial cables,ect). A called shot that hits this creature targeting a weakspot is treated as a critical hit.
Lifespan
534 years
Average Height
5-6ft tall
Average Physique
Nanoweave musculature augments make this monster relatively powerful
Body Tint, Colouring and Marking
Dark red armoured attire with metallic green bands and highlights. The shoulderpads of this armour are decorated with the appearance of large bloodshot eyes.
Geographic Distribution
Spear: Melee weapon attack,+4 to hit, 5ft reach, one target. Hit: 1d6+2 piercing damage
Power discharge: Ranged weapon attack, +5 to hit, range 60ft, one target. Hit: 1D4 lightning damage
1xDark Kanji Stone, (30%), 1xBlank normal monster card (25%), 1D4+1x Level rune (20%), 1xFairy essence (10%)
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