There Is No Cure

There Is No Cure

Requires Vampirism


Reaction - Whenever you would take damage from being in sunlight because of Vampirism, you may use your reaction to negate the damage.
Action - Roll Medicine, then gain an effect based off your roll.
Roll
Effect
0-9:
Fail a death saving throw.
10-19:
Regain 2d4 hit points.
20-29:
Regain 4d4 hit points.
30-39:
Gain resistance to necrotic damage for 1 day.
40-49:
Your Constitution becomes 30 for 1 hour.
50-59:
Gain immunity to exhaustion for 1 minute.
60+:
Lose the Undead creature type.

Required for: