Trades Point North Settlement in Not Forgotten Realms | World Anvil

Trades Point North

• Waterdeep • The Gem of the North Waterdeep-seal.jpg • People • The Lords • Nobility • Magistrates • Herald • Watch Guard • Guilds • Trading Costers • Sages Gangs • Fences • Usurists • Factions • The Harpers • The Heralds • Wards • Castle Ward • Sea Ward • North Ward • Trades Ward • South Ward • Dock Ward • Mountainside • City of the Dead • Undercliff • Undermountain • Skullport • Locations • Residences • Businesses • Nightlife • Temples • City Buildings • Guildhalls • Alleys & Courts • Calendar • Year of the Scarlet Witch (1491 DR) Calendar • History • Waterdhavian Festivals 1353 DR • 1354 DR Hours of the Day • Language & Communication • Language Glossaries: Common • Dethek • Espruar Northern Languages • Languages of Faerun • Songs of Faerûn • Broadsheets • Popular Publishings • Writing & Archival • The Lingo of Twilight Vaeteru • Other Lore • Deities • Coin & Wealth • Goods & Services • Festhalls & the Soft Trade • Laws of Waterdeep • Wines • Gems • Drugs • Musical Instruments • Dueling in Waterdeep • City Map • Map-waterdeep-sm-1491DR.jpg Locations Nightlife Dusken Glade Inn: Inn. A popular musical venue and nightspot in Waterdeep's Twilight Vaeteru (queer subculture), the Dusken Glade is known for its fabulous music, its strong drink, and for its all-marble, scalding hot baths. The establishment sees patronage from nobles, tradesfolk, and city-workers (both bureaucratic and military), making it a sometimes-rowdy place that is usually a lot of fun. (A four story (with basement) inn.) Businesses Oblerthar & Heirs Fine Steel: Arms & Armors. Gundr Oblerthar and his children Jemninda and Gallorn sell weapons and armaments out of this shop. They are not smiths themselves; instead, they are the brokers for a variety of shield dwarvens guildcrafters in and around Waterdeep. The Oblerthar family (including Gundr's dear wife Dael) live in the apartments above the shop, and they let the other two floors of rooms above that. (A four story (no basement) ground-floor shop with apartments above (B) that is well-worn with heavy daily use) Potions & Notions: Alchemist & Apothecary. The shop of Master Alchemist Veiran Inthann bears two marks beside it door: his Master's Seal with the Guild of Apothecaries and Physicians, and the heraldry of House De'spri. Veiran is a skill alchemist and medicines-maker, and funded the recent establishment of his shop with funds from House De'spri. His shop is in good condition, three stories in height, with apartments in the floors above (one set of which he himself lives in, and another he sets aside for the use of his apprentices Brirryl and Xathn). A Cut Above Clothiers: Seamstress. A clothier shop owned by Zirisstra and Fezelvinn, a pair of drow sisters who have gained a reputation for fine garments that cater to swordswomen and lady-venturers. They even sell some garments with an enchantment that allows the clothing to repair itself, though the price for such is of course high. (A three story (no basement) ground-floor shop with apartments above (C) that is well-worn with heavy daily use.) Cinderworth's Fine Chapeaus + Ilindamar's Mantleworks: Haberdasher/Cloakmaker. The fire genasi Cinderworth is a haberdasher whose designs are all the rage right now in certain circles. In the same building is the tailor Ilindamar Daymoot, a moon elf who specializes in waistcoats, coats, cloaks, and capes. (A three story (with basement) ground-floor shop with apartments above (B) that is brand new, entirely without wear.) Seldinwyr's Perfumerie: Perfumes and Oils. The half-elf Gyrin Seldinwyr owns this perfume shop. It is staffed solely by him and a small collection of helpful pixies who are glad to show clients just how and where to apply the masterful scents. (A one story (no basement) shop (D) that is well-worn with heavy daily use) Amphail's Finest: Stables. An Ilzimmer-owned stables, Amphail's Finest does sell some horses, notably the fine Amphail grey. For the most part, however, they simply rent out stable space and animal care to those folk in the city who own horses and need a place to house them. (A two story (no basement) former warehouse (B) that is well-worn with heavy daily use) The Elbor Sisters Confectionary: Confectionary. The plump Elbor Sisters have run their confectionary in this spot for thirty years, and everyone in the neighborhood knows them well. They delight in good manners, and all the children in the neighborhood know that if they see one of the sisters and quickly run up with a greeting showing off good manners, they're likely to be rewarded with an apron-pocket sweet. (A two story (with basement) ground-floor shop with offices and apartments above (C) that is undergoing renovations due to age.) Old Summerleaf's Pipes: Tobacconist. The Summerleaf halfling family is well-known throughout the Delimbyr Vale for the quality of their smokeleaf. Minda Summerleaf sells her family's goods here, and her husband Rudley hand-carves fine wooden pipes for their customers as well. Summerleafs have operated this shop for three generations, and they're a fixture in the neighborhood. (A two story (no basement) large shop with storage above (C) that is in good condition, well-kept and clean) Archibald's Folios: Books & Broadsheets. The half-orc bookseller Archibald Strongjaw has an impressive array of reading intended for casual perusal rather than a sage's work-shelf. He sells a great deal of adventure pulps – of both bawdy and tame content – and particularly specializes in vaeterann content, making his shop a defacto site of Twilight Vaeteru for Waterdeep. His shop is somewhat old and undergoing spotty renovations at the moment, such that one of the tenants who usually occupies the rooms in one of the two floors above the shop have had to move out while it is worked on. Archibald himself lives in the basements of the building. Nanny's Teatime: Tea House. A beautifully appointed tea house that offers a quiet and reflective atmosphere along with a splendid array of domestic and exotic teas and snacks, owned and run by Nanny Rumtingle. Those who are in the know of such things are aware, however, that she has another business, secreted away in the basements: a mordayn vapor den! (A three story (with basement) ground-floor shop with apartments above (C) that is well-worn with heavy daily use) Residences High Road Rooms: Boarding House (Modest). (A three story (no basement) rooming house (C) that is brand new, entirely without wear) Sammerza Margaster's Residence: Private Residence. The residence of noted socialite and merchant princess Sammerza Margaster. Rumors say that she attempted to be named the heir for House Margaster through blackmail and intrigues, but was discovered and effectively banished from the Margaster household. Regardless, her residence is opulent and frequently sees guests at all hours, with the added splendor of a large dinner party at least once a tenday. (A one story (with basement) residence of a noble individual (B) that is well-worn with heavy daily use) Mothers Drimmolle Rooming House: Boarding House (Modest). The Mothers Drimmolle – a kindly pair of ladywives named Mishaelle and Irinna – run their rooming house for artists and musicians. They cultivate a rarified environment where their residents can be inspired and left in peace to create, and the Mother Drimmolle consider themselves patrons of the arts in their own way. (A two story (no basement) rooming house (B) that is in good condition, well-kept and clean.) Herrim & Illalden Residence: Multi-Family Residence (Modest). Residence for the Herrim and Illalden families. (A one story (with basement) multi-family dwelling (D) that is ramshackle and in need of repair) Urshar Residence: Residence. Residence for the Urshar family. (A one story (with basement) single-family dwelling (D) that is in good condition, well-kept and clean) Amethyst Eaves: Boarding House (Poor). A rundown and ramshackle boarding house best known for the garish hue of purple paint used on the eaves and shutters of the building. It always appears freshly touched up, even as the rest of the paint weathers and flakes badly. (A two story (with basement) rooming house (B) that is ramshackle and in need of repair) Droverhall: Boarding House (Poor). A large establishment with small rooms and the very basic necessities, Droverhall tends to rent mostly to caravan guards and workers, who often spend weeks away from their residences at a time. The establishment not only provides good locks for long-term security while a resident is away, but if their paid-in-advance coin runs out, the management vows to store their goods for up to two years before getting rid of anything. (A three story (with basement) rooming house (C) that is well-worn with heavy daily use) Andamar Estates: Apartment Blocks (Poor). "The Estates" are a trio of large buildings, with very basic living spaces for those who struggle to make ends meet. Unfortunately, they have something of a reputation as a den for thieves, drug-users, and other shady sorts. Though they are three separate buildings, some of the residents have constructed temporary bridges between windows, providing ins and outs of all sorts. (North is a three story (no basement) apartment block (C) that is in pristine condition, recently upkept; Central is a two story (no basement) apartment block (C) that is ramshackle and in need of repair; South is a two story (no basement) apartment block (C) that is well-worn with heavy daily use) Aunferyn Residence: Residence. Residence for the Aunferyn family. (A one story (with basement) multi-family dwelling (D) that is ramshackle and in need of repair) Ithilien's Corner: Boarding House (Modest). A modest, tidy rooming house run by Ithilien Mistseer, a moon elf proprietor of advanced age. (A one story (no basement) rooming house (D) that is in good condition, well-kept and clean) Jenoril Ambergleam Residence: Residence. Residence of the elven wizard Jenoril Ambergleam. He has rented both dwellings. (A one story (with basement) multi-family dwelling (D) that is well-worn with heavy daily use) The Yewhammer Brothers: Residence. Residence of Beruth and Oledil Yewhammer, dwarven laborers. (A one story (no basement) dwelling with space shared with rental storage space (D) that is undergoing renovations due to age) Lyskan Hesune, Sage: Residence + Sage (History). The residence of historian Lyskan Hesune. (A one story (no basement) dwelling with space shared with rental storage space (D) that is well-worn with heavy daily use) Hin-Home: Boarding House (Modest). Though a relatively small building, this rooming house is set up to accommodate hin (as halfling folk often refer to themselves). (A one story (with basement) rooming house (D) that is undergoing renovations due to age) Cragsmere Residence: Private Residence. After the corner house was purchased, it was nearly a year before the army of workers finished renovations. The last thing they did was affix a brass plaque with the Cragsmere heraldry; the very next day, the family moved in. A married couple, expecting their first child, have taken residence, along with a cousin, all of whom seem to be delighted to be away from the main Cragsmere villa. (A three story (with basement) residence of a family of noble birth (B) that is in pristine condition, recently upkept) Temples Monastery of the Sun: Order of the Sun Soul Monks. A monastery dedicated to the three patron deities of the Order of the Sun Soul: Amanautor, Lathander, and Selûne.

 
Если вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
 
 
Внимание! Имеется скрытый контент, доступный только подписчикам. Подписка - бесплатна. Детальнее - читай здесь.
 
  Вы можете присвоить себе следующие роли, чтобы расширить видимый контент:   Daggerford   Deadsnows           Waterdeep   Neverwinter       Baldur's Gate  
  RSS канал данного сайта
Тип
District
Подместа

Комментарии

Please Login in order to comment!