The Deadlands

The realm of the Daedric Prince Mehrunes Dagon. This fiery plane is a cosmic font of primordial change. Coups, famines, and natural disasters are all thought to occur when the Mundus momentarily passes into phase with the Deadlands. Its appearance closely matches the Bretic conception of Hell.  

Dagon

The plane of Mehrunes Dagon consists of three bodies. The titular planet of Dagon is considered one and the same with The Deadlands. Much of its surface is covered in lifeless rock, interpsersed with rivers of lava, or guysers of sulfer.

Obsidian Wastes

The vast expanse covering the majority of Dagon was once called the Deadlands, before the name came to refer to the enitre realm. Unable to support life at any meaningful scale, it is home to independent tribes of daedra, and the nomadic Clannfear, who are believed to be native to the wastes. There is evidence that the surface of Dagon was once teaming with life. That some great calamity caused its surface to crack and magma to overflow and burn away what once was.

The Sea of Change

About a third of the surface of the Deadlands is covered by a vast, glowing sea of lava. A range of obsidain mountains breaks through the surface, forming an archipelago upon which Dagon's empire clings to survival. Once believed to be a massive city, an eternity of shifting lava flows, quakes, and war have broken it up into isolated islands of civilization among a vast, twisting ruin.

The Sever

The south polar region of Dagon is cooler than the rest, causing near-perpetual storms to form along its boundaries, forced inward due to atmospheric forces. Fragments of Dagon's pasts conquests litter the lands below, where mortal and daedra alike survive where their Prince's control is at its weakest. The Kyn do not venture into the storm lightly, as they risk losing their anchor and getting lost to the seas of Oblivion forever if they were to perish.

Havoc

Dagon's moon. Havoc is a small world, hospitable, but torn apart by a perpetual storm covering the entire surface. At the heart of this storm is the Havoc Wellhead, a massive floating island where Dagon's elites rule over the wastelands below. The island is dominated by a massive palace complex, where the three dominant clans of the Dremora are administered.   The storm focuses the energies of Havoc into the citidel, allowing Dagon to penetrate the defenses of other realms, using it as a staging ground for invasions. Notably, its alignment was not suited for the invasion of Tamriel during the Oblivion Crisis, and was used as an administrative center during that war.

The Chimera of Desolation

The smallest of the Deadlands is a pocket realm created around the island of Caecilly, once a part of Nirn until the middle First Era. The island was once a holding of the Direnni Clan off the coast of High Rock, when a Breton retainer of the Direnni named Chimere Graegyn summoned Mehrunes Dagon in a foolish bid to outwit the Prince. Using secret knowledge, Chimere was able to defeat Dagon with an incantation after tricking Him into swearing an oath against harming him. In retaliation, Dagon ripped the whole island out of the world and placed in orbit around Havoc. The people of the Caecilly were slaughtered, save Chimere, who was cursed with immortality, doomed to wither and age without end.   Renamed the Chimera of Desolation, the island is leased out to the rival Daedric Prince Hircine in order to host the Ritual of the Innocent Quarry, a sacred right of the daedric Herne race in which an unlucky mortal is hunted for sport in the abandoned island, with only ancient ruins and a feeble old man to aid them.
Type
Plane of Existence
Location under
Additional Rulers/Owners
Ruling/Owning Rank

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