Salernum Settlement in Neon Fog | World Anvil
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Salernum

The sprawling capital of the Cyrdian Empire is a highly developed, powerful settlement, with an abundance both martial and scholarly establishments. The population is a mix of the empire's many peoples, though the majority Ospians and Abraxans are the dominant ethnicity. The synthetic androids are a large part of the workforce, and golems and animated statues can often be seen walking the streets.

Government

Salernum is overseen directly by Emperor Cyrdin, with the fine details handled by his appointed underlings.

Defences

Salernum keeps an elite force of professional guards and police, the best of which are turned into graveknights to continue their service ceaselessly. Originally, these graveknights were few, but over time their ranks grew, and now each one leads its own unit of guards, and many have been moved to the military.

Infrastructure

While the outside of the city looks like nothing more than an especially developed settlement, it's an open secret that the government conceals a network of highly advanced underground chambers beneath the city. Emperor Cyrdin's palace, too, towers above the rest of the city. A plumbing and sewage system brings water to many of the residents.

Backgrounds

The following backgrounds are available to characters from Salernum.

Construct Scholar (Background)

You've studied the intricacies of constructs in Salernum, among other scholarly pursuits.

Choose two ability boosts. One must be to Intelligence or Wisdom, and the other is a free ability boost.

You're trained in the Crafting skill and the Construct Lore skill. You gain the Assurance skill feat for Crafting.

Salernum Guard (Background)

You've spent time as a guard in Salernum, under the leadership of a graveknight squadleader.

Choose two ability boosts. One must be to Strength or Dexterity, and the other is a free ability boost.

You're trained in the Intimidation skill and the Salernum Lore or Undead Lore skill. You gain the Quick Coercion skill feat.

Level
12
Alignment
LE
Government
Emperor (overlord)
Type
City
Population
12,230 (40% humans, 19% elves, 13% halflings, 10% dwarves, 7% orcs, 5% goblins, 3% androids, 3% other)
Inhabitant Demonym
Salernan
Included Locations
Owner/Ruler
Owning Organization
Characters in Location
Languages
Common, Necril
Religions
Abadar, Asmodeus, Calistria, Gorum, Torag
Threats
Rogue constructs and undead, spies trying to steal arcane secrets.
Scholarly
With 1d4 hours, a character can find a relevant scholarly journal before attempting to Recall Knowledge.

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