House Rules in Nareah | World Anvil

House Rules

Milestone Leveling

During campaigns on Nareah, milestone leveling will be used.  

Inspiration

If you have inspiration, you can expend it when you make an attack roll, saving throw, or ability check. Spending your inspiration in this way adds +1d6 to the roll (or each roll, in the case of advantage or disadvantage).   Additionally, if you have inspiration, you can reward another player for good roleplaying, clever thinking, or simply doing something exciting in the game. When another player character does something that really contributes to the story in a fun and interesting way, you can give up your inspiration to give that character inspiration.  

Lucky & Advantage/Disadvantage

When a character with Lucky is rolling with Advantage and Disadvantage and chooses to use a Luck Point, the following is applied: roll for Advantage or Disadvantage as normal then roll a third d20 for Lucky. The player with Lucky then chooses one of the three dice to discard. Afterwards, the highest (for advantage) or lowest (for disadvantage) remaining die becomes the value for the roll.  

Rapid Drinking

You can drink a potion as a bonus action, instead of as an action. Feeding a potion to an unconscious character, however, still requires an action.


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