Cerulean Quay

Cerulean Quay is a breathtaking spectacle of maritime splendor nestled within the Waterfront district of Porthladd. Upon approaching, the very first thing one notices is the shimmering reflection of the vibrant city structures on the undulating waves, casting an iridescent play of colors, reminiscent of a painter's palette drenched in blues and greens. The docks are constructed of a rich mahogany, weathered over time but well-maintained, stretching far into the embrace of the Creu River. The planks are cool underfoot, hinting at the depth and expanse of water beneath. On either side, ships of varying designs are moored, their masts swaying gently, tinkling with the subtle chimes of hanging trinkets and bells. The sails, though furled, possess colors that evoke the hues of the sea and sky, with motifs that tell tales of adventures beyond the horizon.   To the left, the Porthladd Lighthouse can be seen, its beacon ever-vigilant, while the hum of the marketplace whispers tales of commerce and trade in the distance. Stalls adjacent to the quay offer fresh seafood, the scent of which mingles with the briny aroma of the sea. As one walks, there's the unmistakable crunch of scattered seashells underfoot, remnants of the river's bounties.   Street performers occasionally set up at the entrance, their lilting tunes blending harmoniously with the calls of seabirds circling overhead. A gentle breeze carries with it the intoxicating scent of tropical flowers from the nearby rainforest, intertwining with the more robust aromas of fish, salt, and timber.   Every now and then, a ship sets sail or arrives, and a small crowd gathers, either waving farewell or greeting newcomers. The sensation in the air is one of anticipation and wonder; the quay serves as both a beginning and an end for many tales of journey and adventure. The atmosphere is electric with the buzz of myriad languages and the clinking of coins as passage fares are negotiated.   Walking through Cerulean Quay feels like a step into the heart of Porthladd's soul, where the spirit of the rainforest and the allure of the vast waters meet, inviting travelers to partake in its ageless dance of discovery.   -----------   These are the ships:

Gambler’s Paradise

  • Captain: Marcellus "Lucky Hand" Vale, a flamboyant human with a penchant for dramatic flair. Always sports an exaggerated feathered hat and carries a gilded cane.
  • Cost for Passage: 15 gold per person with a travel time of 5 days. However, passengers can opt to gamble for their passage; winning can earn them a free trip, while losing might double the cost.
  • Vibe: The ship feels like a floating casino, with lanterns casting a warm glow and soft music playing. The sounds of dice, laughter, and occasional exclamations punctuate the air.
  • Physical Description: The ship's rails are intricately carved with motifs of dice and cards. The central mast flaunts a grand banner showcasing the ship's name. Multiple game tables are set on the main deck.

Nautical Shade

  • Captain: Elara Moonshadow, an elf with silver hair and sharp features. Dresses in flowing, dark robes and has an air of enigmatic calm.
  • Cost for Passage: 25 gold per person, with a travel time of 2 days. The price is steep due to the exclusivity and discretion the ship offers.
  • Vibe: A sense of mystery envelops the ship. Conversations are hushed, and many corners are dimly lit, with shadows playing tricks on the eyes.
  • Physical Description: The ship is minimalist, with few adornments. Its dark sails have a faint shimmering pattern that becomes prominent under moonlight.

Whisperwind

  • Captain: Tamsin Gale, a jovial halfling with curly hair and an infectious laugh. Often seen with a lute, singing tales of the sea.
  • Cost for Passage: 10 gold per person, with a travel time of 8 days.
  • Vibe: There's a dreamy, artistic atmosphere. Days are filled with music, storytelling, and watching the sea and sky.
  • Physical Description: The ship has ornate, flowing patterns resembling gusts of wind and waves carved into its sides. Its flag depicts a bird soaring in the wind.

Sea’s Serenade

  • Captain: Captain Nereus Waveheart, a Triton with blue-green scales and a calming presence. Carries a trident, a symbol of his deep connection with the sea.
  • Cost for Passage: 12 gold per person, with a travel time of 8 days. A discount is available for those who aid in crafting or singing sea shanties.
  • Vibe: The ship exudes calm and tranquility. The gentle hum of the sea is complemented by soft melodies sung by the crew.
  • Physical Description: The hull has paintings of marine life. A mermaid figurehead holds a harp at the ship's bow, and the ship's railings are adorned with seashell patterns.

Wandering Albatross

  • Captain: Brondar Ironbeak, a gruff dwarf with a braided beard. Has an eye patch and carries an ornate compass at all times, a memento from his first voyage.
  • Cost for Passage: 20 gold per person, with a travel time of 5 days.
  • Vibe: The ship feels like a microcosm of a bustling town, with a sense of purpose and direction. Activities are organized, and evenings often see groups gathered around for stories.
  • Physical Description: The ship is robust, built for long voyages. Its figurehead is an albatross in flight. The sides have practical reinforcements, with numerous cannon ports hinting at its ability to defend if needed.
Type
Pier
Parent Location
Vehicles Present

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