Perian Ethnicity in Náttúran | World Anvil
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Perian

(Per-iōn)

The Perian are humanoids very much like their own human ancestors, only half their size, though they do not know where they came from. Most cultures call them halfling or smallfolk, but their ancient formal name is Perian. They are jovial, carefree hermits who like to collect things.

Description- Perian are smaller than most other races, standing between 3 and 3 ½ feet tall, weighing only 30 to 40 lbs. They have a very close resemblance to humans; usually having a tanned skin tone, dark wavy hair, and any color eyes. Unlike their brethren, they are unable to grow beards, though many of them have long sideburns. Though their hair styles are often complex, woven with ribbons; they wear basic clothing.

Lifespan- Perian mature very much like humans, though have a longer life. They are considered adult at age 20, hit middle age near 60 and prime at age 125; some of them live into their 150s but rarely any longer.

Abilities- Perian are small and quite nimble, even given their size they have quick reflexes and an ability to recover easily from sudden danger. A Perians charisma defends them against charms and spells, enhancing their ability to recover their dignity and courage much faster than other races; some believe they have the blessing of lady luck on their side.

Their faith in their guardian has granted them an ability to control time. They also like to collect thing. With this they have a thirst for relic hunting and are great at finding locations rich in ancient things.

Personality- Perian are the little folk that live in the lush landscape of a remote forest who enjoy relaxing in serene, bucolic environments, surrounded by soft sounds, soothing aromas, and succulent flavors. They are enchanted by any physical manifestation of comfort and luxury. Pleasure is a necessity for them, and they feel most content when pampered. Because of this, their partnerships are relatively non-existent.

It's true that in their perfect world, Perians would spend all day bathing in a tub overflowing with essential oils. At the same time, these earth signs know the value of a dollar and are not afraid to roll up their sleeves and work hard to earn big rewards; as long as it means never venturing out of their local village. These Perians are ambitious, focused, and resilient, and they feel most secure when steadily adding to a substantial amount of wealth. They are all about return gain from an investment and know how to play the long game in both professional and romantic pursuits. Security is paramount for Perians, and any threat to their stability will surly bring them down a dangerous ally.

Perians have a steadfast, loyal nature and are excellent at maintaining systems; prioritizing consistency and reliability in all areas of their lives. Unfortunately, their dedication has been viewed by others as stubbornness. Accordingly, they may be found lingering in unhealthy situations, no matter the cost, longer than necessary just to prove a point. Despite their occasional tenacity, however, Perians are dependable partners, soothing their friends and lovers through their trustworthiness and devotion.

Society- Though most Perians disregarded the traditional hierarchy of Kings and Queens, they still preferred the sounds of a nearby city or village to the lonesomeness of t eh wilderness. Perians valued their community believe that by calling one another Perian brought great honor to one's family. And by focusing on their own bloodlines, they were able to keep their own traditions alive.

Perian culture had a fondness for stories and legends and was rich in the oral tradition. So much care was put into the retelling of traditional stories and their preservation that Perians often unwittingly had access to lore about ancient and long-gone cultures or empires that others had long since forgotten about. Many Perians were able to recall some detail of the ancient past, though it was usually wrapped in the shrouds of legends.

  Royalty Structure:
  • King/Queen: The founder and chieftain of this clan.
  • Jarl: Full Independent Lordship/Head of Council, a land owner.
  • Thane: Royal Advisor, Keeps an eye on the Military side and discusses region matters with the royalties based on how the region is progressing.
  • Mayor: The Lord and Lady of this region, land owners.
  • Baron: Members of council, in charge of the region natives, for updates/report battles/clan history/region pictures, a land owner.
  • Ambassador: Representative to the people between multiple regions.
 

There is no military structure because the Perian wish not to fight and if needed in battle for alliances with the Humans and Viðurálfur; following their well formulated plans to victory.

 

History- When the group left Úthaf 60,000 years ago, they traveled in many directions; not knowing where most of them went, many of them settled on the larger two continents. Once they landed on the desert coast of Yara and a settlement built; Eyðimörk became their home after which the evolution of life sent tribes in different directions. During times before monogamy was a consideration, or sleeping with one’s own family was a worry, and when a woman was a possession as opposed to a partner. They lived like this for thousands of years; eventually making their way to the mountains north and the foothills, south.

When Naralagon hit once again and the “pretty ones” moved on migrating west, the “less than perfect” offspring were cast out to fend for themselves; gradually blending in with other “less than perfect” tribes. During this time, living in the elements, along with blending of bloodlines, greatly affected their physique.

Eventually the smaller humans, others refer to them as halffolk or halflings, moved south. They lived in a peaceful harmony for thousands of years; keeping to themselves. Perian lead quite the normal life, rarely going off on any kind of adventure so they have very little in their history books.

Around 200 BN when the lands began to heat up, council met many times trying to figure out how they can survive. They had two options, they could dig deeper into the ground and live there, or they could migrate north and live with the Dvergur . They chose to dig.

They eventually opened a tunnel into a large empty space, in the middle stood what appeared to be a stone dragon. Surrounding the dragon were ancient gold coins, relics and other offerings. The Sachem, Chief, insisted to continue moving, that a stone dragon could be of little help. The dragon however came to life, reassuring them that he could help them. The Sachem had little faith and so he ignored the dragon. Sometime later he was found dead, killed by those who felt he could no long lead them to safety. The new Sachem made a deal with the Drodu; suddenly waking up 800 years later, Náttúran now thriving with life.

With the birth of a new generation, and a daughter turning 20, Drodu claimed his reward and eight months later a new leader. Drodu then gifted them with the power to alter time.

In 2487 an illness brought in through the port swept the streets of Eyðimörk killing 30% of the people. For 20 years, the illness spread across Yara. By the time it hit Lairelithoniel it had wiped out 23% of the worlds’ population. Some believed it to be a curse while others blamed it on their enemies. Those who remain were stronger for it. Either way, they all had to once again rebuild.

At present day, they remain hidden from others, regularly keeping to themselves. Though many have chosen the life of the adventurer, they return to their homeland during the years leading up to their end.

Related Organizations
Languages spoken

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