Session 114 - June 16th, 2022 Report
General Summary
1306 - 1st Moon of Spring - Ruanae (10th Day)
- The party talks about heading to see Gregory, then going to see the sphinx, with Alethra and Olly running the trial, followed by a brief attempt to head into the Underdark for a spider silk trading mission.
- At breakfast, both Roth and Ari think about the journey they made through the pyramid, getting through the Underdark and what possible magical items were left to see if the run would be worth it at Alethra. The party remembers that a red leather book was taken the first time they went to the pyramid, and Gregory also got a book. Roth remembers a crystal ball/sphere of some kind.
- Roth sends a message to Gregory asking if they can stop by for a visit, and he invites them to lunch. Roth asks Judith to prepare a picnic for the whole group.
- During the morning Ari reads up on the book in UnderCommon on the cities in the Underdark. Alethra makes a set of interesting tea satchels for the sphinx, and Roth heads to Korfel so that he can ask about magical preparation for underground. Korfel mentions both food and light options, as well as slippers which allows the wearer to walk on walls. Roth asks if Korfel would like anything and Korfel would like the little drop squid that can cast darkness.
- Ari casts teleport circle and takes the humans plus Soot and Beartrum to Gregory's tower with the hamper that Judith packed.
- Gregory is delighted to see everyone and talks about the challenge to Alethra of going through the different colored rooms via magical doors. Gregory think the Roc eyes Roth found can be helpful in getting glasses of true sight. Gregory also tries to remember what items are left to be claimed, remembering a rod and a crystal ball, and a book or paper, but he is not sure about the third item, and no clue on the 4th.
- Gregory then casts the Teleport to the pyramid, and Roth send Olly inside to let the sphinx Taratas know that guests have arrived and ask permission to come in. It is granted and Beartrum has fly cast on him for the first time, as the group magically flies up to the secret entrance.
- Alethra and Beartrum are introduced to the sphinx, and Roth presents the platter while Alethra presents a book on giant and some custom teas. The group enjoys a long afternoon chat.
- Alethra and Olly ask to go through the challenge, being told the rules and if they fail they will be sent to another plane. Roth comes up with a plan to save Alethra and Olly should they fail, he will give them 15 mins for Olly to find something from that plane, and then Roth will resummon Olly and Gregory will plane shift them over.
- Alethra is able to figure out the puzzle in about 15 mins with some help from Olly. The two of them pass through the very colorful rooms and end up in the final room with 4 columns, upon each which rests one possible gift for the completion of the challenge.
- The options are 4 horseshoes, a very ornate silver rod with ruins and stars, a deck of cards, and a small crystal ball with a shimmer inside. Olly tries to speak with Roth, who can now hear her via the bond for a summoned creature. Roth brings the options to the whole party and Gregory, who provides some insight in what he thinks the items are. Gregory suggest avoiding the cards, and thinks either the rod or the sphere would be a good pick.
- Olly is all in favor of the sphere, as that is the most pretty and shiny of all the treasure. Althera agrees and Olly picks up the sphere and the two teleport back to the sphinx.
- The item is identifies as a sphere of scrying and telepathy. Everyone is very excited about how it can be used after Ari identifies it.
- It is late afternoon, so Gregory goes back to his tower via his teleportation circle spell and the sphinx accompanies the party down to the lowest level of the pyramid. The sphinx was able to bypass the puzzles on the way down, and cast fly on Beartrum and himself, and Alethra is able to see all the items the party originally went through.
- Once they are all at the base of the pyramids, the sphinx shows them that he was able to clear a path through the rock slide, as that was not supposed to be a challenge. The party is impressed with the work, and the sphinx makes note of where the disguised door is, then leaves them to explore the tunnels below.
- While walking, the party talk about ways to create a sign language which Beartrum can also use and will allow the party to communicate without the telepathic bond which Roth currently has up.
- Olly is sent in another direction, while the party heads to the main road, and Olly has quite a collection of mushrooms after about 45 mins. The group is able to make it to the magma river and bridge that Roth and Ari remember from their last trip into the Underdark, with some places being a little tight for Beatrum, but he mostly is able to fit. Olly is resummoned and ask to explore the lava river, with only one side being able to fit her. She follows for about 10 mins, there is a small waterfall and then a medium lake in a larger cavern, and then she can go no further. Roth is treated to a song about lava bubbles and eventually returned.
- There is discussion on what to do. The bridge is a known trading point, and the party is debating waiting there or exploring further. As it is about the end of their day, Ari casts her Mansion spell, and Olly is outside while the party gets a tour of the place, with Beartrum enjoying some time in the large hot springs tub/bathing room.
- Alethra and Ari hatch a plan. Ari attunes to the sphere and attempts scry on the trader they meet, Joran, who sold her the spider silk. The spell does not work, so she casts a spell with her sending stone. She is able to communicate with him, suggesting the party stay there and he will send traders with goods to them and the should arrive in 3-4 days. He asks if she wants anything else sent and to message back the next day once he has spoken to the merchant guild master. There is the option of a new golden type of spider silk which Ari is very thrilled about.
- Party will rest in the Magnificent Mansion, while Roth attempts to cast the Mini Mansion while inside the Magnificent Mansion and it fails.
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