Bubbling Vials

Alchemist in Heior.

Sensory & Appearance

The shop is cramped and tiny. Multiple round wooden tables with various colored potions and tonics line the walls. In between them are shelves with jars and alchemical ingredients - mushrooms, eye of newt, and the like. In the back of the store there is a rectangular table with beakers and boilers and other tools of the trade emitting a faint purple glow as a concoction brews. The scent of lavender and copper fill the air as you walk in while the sounds of gurgling potions come from the table in the back.

Valuables

Throughout the shop, there are a number of round wooden tables, each with different sets of vials and concoctions.  

Potions:

  • Mars' Might (Rare) - 545gp. This potion increases the user's strength by 5 for 1 hour.
  • Potion of Solace (Common) - 30gp. A spellcaster whom drinks this potion regains one expended 1st level spell slot.
  • Potion of Greater Solace (Uncommon) - 154gp. A spellcaster whom drinks this potion regains one expended 2nd level spell slot.
  • Greater Healing Potion (Uncommon) - 160gp. Regains 4d6 health.
  • Potion of Darkvision (Uncommon) - 174gp. Allows user to see in the dark for up to 60 feet for 8 hours.
  • Potion of Superior Cat Agility (Rare) - 2120gp. Increases dexterity to 25 for 1 hour.
  • Superior Healing Potion (Rare) - 750gp. Regains 8d6 health.
  • Rest in a Bottle (Uncommon) - 68gp. Consuming this potion removes 1 level of exhaustion.
  • Armor Potion (superior) (Very Rare) - 4320gp. User's AC cannot fall below 15 + dexterity mod for 1 day.
Type
Room, Lab, Alchemical
Parent Location
Owner

Comments

Please Login in order to comment!