Astral Plane Physical / Metaphysical Law in Mindosza, Age of Dawnbreakers | World Anvil
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Astral Plane

The Astral Plane is an all encompassing mirror to the material plane. Denizens with the ability to astral sight tell tales of this plane being an almost identical mirror to the material plane. However, mundane, none magical beings and objects are only visible in a muted almost shadowlike state, while magical energies glow brightly. This allows anywone with the astral sight to immediately detect magical objects and beings in his surrounding.

  At the same time, the astral plane is home to beings that can not be seen, spoken to or even felt while only watching the material plane. Elemental Beings, Horrors, Ghosts of souls that have not yet passed on and other energies flow like water, like air through this plane. Sometimes, when these energies concentrate in one place, they can affect the material plane, which led to the devestating events of the Convergence. Even today, the The Dead Sea can be easily identified as a place of elemental fire activity in the astral plane, while long forgotten battlefields might draw negative energy.

  (PF2E) When there is a spell or ability, that refers to another plane, such as planeshift, it will instead refer to the astral plane. When in doubt, to avoid rewriting all spells, this will be ruled and clarified at the table. (/PF2E)   For more details on this concept, see the Magic in Mindosza.

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