Ruin Worlds
A Ruin or Relic World, is any world that has significant Ancient debris covering it's surface, which usually means downed starships, fallen satellites and/or urban infrastructure. These planets have usually been rendered inhospitable to human life because of environmental pollution, but this doesn't mean that they are uninhabited, in fact, most are inhabited.
The cities are largely uninhabitable due to Ruin Horrors, but in the rare clearings created by falling starships or similar disaster, small communities of humans exist, surviving in spite of their hostile surroundings.
Though their life expectancy is severely hampered by the partially toxic atmospheres that envelop most ruin worlds, communities of ruin worlders have persisted for nearly a millennia.
Because of the population and resources scarcity as well a lack of communication between settlements, these Ruin Worlders are usually technologically stunted, only having access to basic medicines, crude engineering and rudimentary firearms, if that. In some cases they have been observed to make some progress against the Rim Horrors that inhabit the city-scapes, breaking free of the deadlock that most Ruin Worlders face, though none have progressed far.
The cities are largely uninhabitable due to Ruin Horrors, but in the rare clearings created by falling starships or similar disaster, small communities of humans exist, surviving in spite of their hostile surroundings.
Though their life expectancy is severely hampered by the partially toxic atmospheres that envelop most ruin worlds, communities of ruin worlders have persisted for nearly a millennia.
Because of the population and resources scarcity as well a lack of communication between settlements, these Ruin Worlders are usually technologically stunted, only having access to basic medicines, crude engineering and rudimentary firearms, if that. In some cases they have been observed to make some progress against the Rim Horrors that inhabit the city-scapes, breaking free of the deadlock that most Ruin Worlders face, though none have progressed far.
Geography
stuff about city scape?
Ecosystem
expanding on pollution
Localized Phenomena
rim horrors type C-D
Fauna & Flora
rim horrors? type A-B
History
ancients surviving the great storm, the machines waking
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