Church of Clear Skies

Core Beliefs

The Forest is a place of evil. The monsters that occasionally surface are evidence enough of that, but additionally, the air itself gets heavy as you dive down due to high concentrations of shinsoo. By contrast, the sky absorbs the excess shinsoo, while the sun provides a more “pure” shinsoo for use. Regardless of region, this was the most popular view.

Structure

Worship

Mythology & Lore

Political Influence & Intrigue

Founded during the pre-airship era on the peaks of The Dwarven Ranges. The saints of the Church were originally dubbed Kaduvhs and remain so in older orders. However, since the Dawn of the Airship, the Church began to associate more closely with the West Nadini Trading Empire, and newer orders began using the modernized term Kadus  
 

See other alignments:

[Church of Clear Skies]
Dao of Three Realms
Cult of the Depths

The Sun Shall Cleanse!

Fantasy Craft Mechanics Info
Ritual Weapon: Glaive
Paths: Air, Light, Order, Protection, Judgement
Skills: Acrobatics, Intimidate, Investigate, Sense Motive
Avatar: Solar Elemental (Variant of Fire/Light Elemental)
*Subject to change
Type
Religious, Holy Order
Permeated Organizations
Opposed Alignment: Cult of the Depths


Cover image: Wisp by Jorge Jacinto

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