Design Philosophy
The creators of the XS-A-01 "Stonewall" intended for the mech to serve a multi-purpose role in the military of the United States. The mech was intended to be able to withstand a heavy beating while still operating, function using cheap, standardized parts, and have a fully modular weapons array that could be adapted to suit any combat needs. The following is a list of weapon available to the Stonewall.
Weapons
The Stonewall has two weapon mounts: a primary weapon held in the hands of the mech, and a smaller secondary weapon found in a shoulder mounted quick-change pod. In addition, the Stonewall carries a mech scale shovel that can, in a pinch, double as a simple melee weapon.
Primary Weapons
XM76P Autorifle
Cost: 12.96CP
Space: 12.96 Slots
Weight: 4 Tons
Range: 350m (2,450m)
WA: 0
Damage: 6 Kills
Durability: 8 Kills
BV: 3
Shots: 8
Special: None
XM31P Grenade Launcher
Cost: 14.8CP
Space: 10.6 Slots
Weight: 5.5 Tons
Range: 450m (4,050m)
WA: 0
Damage: 10 Kills
Durability: 11 Kills
BV: 0
Shots: 6
Special: Blast 2
XM28P Battle Rifle
Cost: 13.2CP
Space: 13.2 Slots
Weight: 6.5 Tons
Range: 500m (5,000m)
WA: 0
Damage: 12
Durability: 13
BV: 0
Shots: 10
Special: None
XM17P Shotgun
Cost: 14CP
Space: 10.8 Slots
Weight: 5.5 Tons
Range: 450m (4,050m)
WA: 0
Damage: 10
Durability: 11 Kills
BV: 0
Shots: 8
Special: Scatter
XM143P Minigun
Cost: 13.23CP
Space: 13.23 Slots
Weight: 3 Tons
Range: 300m (1,800m)
WA: 0
Damage: 3 Kills
Durability: 6 Kills
BV: 6
Shots: 25
Special: Belt-Fed
XM115P Beam Rifle
Cost: 12.935CP
Space: 12.935 Slots
Weight: 5 Tons
Range: 650m (8,450m)
WA: 0
Damage: 10
Durability: 10 Kills
BV: 0
Shots: 10
Special: This is a very experimental beam weapon powered by large batteries. Three batteries are included in the weapon's cost.
XM555P Sniper Rifle
Cost: 14.8428CP
Space: 12.6882 Slots
Weight: 5 Tons
Range: 450m (4,050m)
WA: 0
Damage: 9 Kills
Durability: 10 Kills
BV: 0
Shots: 6
Special: Long Range, AP
XM101P Flamethrower
Cost: 12.96CP
Space: 8.64 Slots
Weight: 4.5 Tons
Range: 400m (3,200m)
WA: 0
Damage: 8 Kills
Durability: 9 Kills
BV: 0
Shots: 20
Special: Belt-Fed, Incendiary
XM99P Bazooka
Cost: 14.75CP
Space: 12.875 Slots
Weight: 5 Tons
Range: 650m (8,450m)
WA: 0
Damage: 10
Durability: 10 Kills
BV: 0
Shots: 3
Special: Blast 1
YMGR-5A-5 Swarm Pod
Cost: 12.5CP
Space: 12.5 Slots
Weight: 4 Tons
Range: 400m (3,200m)
WA: 0
Damage: 5
Durability: 8 Kills
BV: N/A
Shots: 25
Special: None
Secondary Weapons
XMk24P Grenades
Cost: 9.6CP
Space: 9.6 Slots
Weight: 1.5 Tons
Range: Despite being a secondary weapon, these are handheld grenades that must be thrown. The approximate distance the Stonewall can throw is 200m.
WA: 0
Damage: 12 Kills
Durability: 3 Kills
BV: N/A
Shots: 4
Special: Blast 2
XM90P Pistol
Cost: 8.4744CP
Space: 8.4744 Slots
Weight: 3.5 Tons
Range: 250m (1,250m)
WA: 1
Damage: 6 Kills
Durability: 7 Kills
BV: 0
Shots: 7
Special: Despite being a secondary weapon, the XM90P is handheld.
XM273P Machine Gun
Cost: 9.68CP
Space: 9.68 Slots
Weight: 2.5 Tons
Range: 200m (800m)
WA: 0
Damage: 4 Kills
Durability: 5 Kills
BV: 4
Shots: 10
Special: None
XM222P Mortar
Cost: 9.02272CP
Space: 8.59712 Slots
Weight: 4 Tons
Range: 400m (3,200m)
WA: -1
Damage: 8 Kills
Durability: 8 Kills
BV: 0
Shots: 1
Special: Blast 1, Long Range
YMGM-4A Missile Launcher
Cost: 8CP
Space: 8 Slots
Weight: 1.5 Tons
Range: 800m (12,800m)
WA: 2
Damage: 10 Kills
Durability: 3 Kills
BV: N/A
Shots: 4
Special: None
YMGR-5A-3 Rocket Pod
Cost: 9.75CP
Space: 9.75 Slots
Weight: 2.5 Tons
Range: 300m (1,800m)
WA: 1
Damage: 3 Kills
Durability: 5 Kills
BV: N/A
Shots: 25
Special: None
XM118P Beamgun
Cost: 9.5536CP
Space: 9.5536 Slots
Weight: 4 Tons
Range: 400m (3,200m)
WA: 1
Damage: 8 Kills
Durability: 8 Kills
BV: 0
Shots: 10
Special: This is a very experimental beam weapon powered by large batteries. Two batteries are included in the weapon's cost.
Sentinel Anti-Missile Array
Cost: 8.64CP
Space: 8.64 Slots
Weight: 2 Tons
Range: 250m (1,250m)
WA: 0
Damage: 3 Kills
Durability: 4 Kills
BV: 2
Shots: 20
Special: This is an Anti-Missile system designed to protect the Stonewall from incoming enemy missile fire. While the AMS effect is only able to cover the Stonewall itself, the weapon can double as an Anti-Infantry weapon, reaching out to the listed ranges.
Rheinmetall Rh-12 Smoothebore Cannon
Cost: 9.54CP
Space: 9.54 Slots
Weight: 2.5 Tons
Range: 350m (2,450m)
WA: 0
Damage: 6 Kills
Durability: 5 Kills
BV: 2
Shots: 6
Special: None
Advanced Sensor Package
This is a dense array of sensor systems to allow the Stonewall to operate as reconnaissance. It includes EM sensors, a magnetometer, motion detectors, a higher powered radar, and the ability to record all sensor input. The system costs 10CP and 2 Spaces.
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