Discharge Spell in Mars | World Anvil
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Discharge

An electrical explosion that occurs when Technomancers lose control of their electrical abilities. This most often occurs due to the Mancers' inexperience using their powers mixed with an excess of stored electricity from not using their abilities enough. Oftentimes the discharge itself is triggered by a sudden emotional outburst; the effects effects are often catastrophic.   The 'Discharge' has a 10 foot area of effect centered on the Mancer who discharged, and damages anyone in that radius with 1D10 x the casters current level, and leaves the caster unconscious but stable on 0 health.    Fumbling on a Technomancer ability roll will often trigger a discharge, requiring those within range to make an immediate dexterity check to avoid getting hit by the blast.   At any time a Technomancer may choose to discharge, but it will come at the cost of their own health and safety.

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