Charisma - Talent Technology / Science in Mars | World Anvil
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Charisma - Talent

The Charisma 'Talent' gives soldiers access to a database of general information and skills around persuasion, charm and social guile. As their proficiency in this area increases, so does their ability to interpret, demystify or solve any areas pertaining to: communication, persuasion, coercion, befriending, sourcing information from people and performance. Soldiers can use Talent points accrued to level up the following skills.   Level 1: Soldiers learn the 'Diplomat' skill which allows them to befriend or beguile or confuse NPCs, and enemies alike in order to gain information, an advantage or some kind of social benefit. This ability is passive and its effects only temporary to achieve your means. Can use a D6 inspiration on relevant checks.   Level 2: The 'Diplomat' skill allows you to coerce others into doing what you want or giving what you need. This can be achieved through active persuasion, intimidation or enthrallment. The target is aware they are being influenced but are unable to shake the desired affection from you on success. Can use a D8 inspiration on relevant checks.   Level 3: The 'Diplomat' skill makes targets susceptible to your requests, and through the power of suggestion can allow you to achieve your goals or desires. The target is unaware that they are being influenced regardless of success or failure. The skill also can allow you an insight into the targets desires or needs for the purpose of achieving your goals. Can use a D10 inspiration on relevant checks.

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