Earth's Calling Condition in Manarchy | World Anvil

Earth's Calling

Transmission & Vectors

The condition is not infectious neither transmitted. The agent is present in every family directly related to drakes. It develops from the inside, like cancer.

Causes

The Earth's calling after every drake family when they reach, in average, the last 20% of their life.

Symptoms

The first physical symptoms are muscular joints becoming stiffer. Added with the usual maximal weight they reach past adulthood, this affect greatly the wings when the species has them, making flight harder to a point it becomes impossible.   The color of the drake scales and leather will become greyer each passing year, losing making them harder to reckognise by color.   Over time, movement becomes way more complicated.   Due to the debilitating nature of the condition, most high intelligent dragons will experience dementia and anxiety as they feel their death is coming upon them soon. This may trigger reckless and violent behaviour they would have usually refrained (think a bit like suicide by cop, but suicide by hero/army).

Treatment

The only treatment known to most is the consumptions of pure mana energy, which is usually simpler for dragons having a hoard, but some may be reluctant to consume their hoard for extra time. It is a disenchanting process most dragons this age knows, however, less intelligent sub-species may know know it, like drakes. It however only alleviates the symptoms, and do not remove the condition in any way, only slowing it.   This condition is known to trigger desire through some intelligent dragons to reach undeath solutions like lichdom when they become mad enough.

Prognosis

At the end of the course of the condition, the dragon will undergo a petrification process of it's body, transforming into a statue of rock, and losing all life sense. After a the week it is fully petrified, the dragon statue will wither and disintegrate into powder, getting fused with the earth they choose as their death ground.

Affected Groups

Old venerable aged drakes and their cousins, in any gender, type and region.

History

One of the most known first cases was a case of fraud. Prince Llamir of the FrostBrands claimed having killed the ancient dragon Hilrog'har by himself to claim as a kingship boon. However, he came with a odd "smaller than expected" skull which trigger the High Witch Spopovyr's suspicion. In an attempt of courage, she went to investigate the cave, only to find the dragon was in a stone statue. Llamir took only profit of the dragon's death. The skull was a trophy the dragon kept in their his hoard. When it was discovered, he was judged by the council of chiefs and exiled. Through a bit of study, Spopovyr shared the knowledge with tribes over the rest of her life.

Cultural Reception

The only group having a particular interest outside the victims themselves are some sects of necromancy, which can take interest and try to offer undeath to a dragon. This is a way for them to gain access to loyal and very vicious followers, as well as massive fundings by taking the undead dragon's hoard. But most dragons having still a sense of pride will reject this offer with the retalation they can still manage to do. It is a very high reward, very high reward for those sects.
Type
Magical
Origin
Divine
Cycle
Chronic, Congenital

Comments

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Jul 27, 2019 01:10 by Lost Carcosa

Interesting! I like how the dragons turn to stone at the end of the disease's progression. Makes me wonder if there's a supply for dragon-stone (or whatever you call it) for non-dragons, as messed up as it may be. You also don't hear about dragons being affected by sicknesses much. They're always these semi-divine, larger-than-life creatures; sometimes its nice to bring them down a peg or two. You say its cause is divine. Can you elaborate? That sounds really interesting.   Also, I would suggest adding a little more text to each section, breaking it up with pictures and quotes, or just combining a few if they're similar enough. That way, it looks a little better and is more fun to read. This article is really helpful: https://www.worldanvil.com/w/the-grand-grimoire-qurilion/a/q27s-quest-for-world-building3A-formatting-article   This one too. https://www.worldanvil.com/w/araea-qurilion/a/summer-camp-20193A-how-to-get-noticed-during-camp-28and-beyond2129-article

Jul 27, 2019 02:06 by William Belley

Hello L.C !   Great help for the links ! i was trying to find nice format ideas the enhance the reading and user experience. that will be super useful.   As for the divine cause, it is linked to the concept of the planet itself they are in. I don't think i will have time to develop it enough to my heart's content, but it is surely something i'll work on or at least try to develop a litte.   Happy SummerCamp !

Jul 27, 2019 04:06

I love this idea. It's a really cool way to expand on the usual dragon mythology, and makes me very interested in them in your world.   I would suggest proof-reading and editing your article, as there are grammar errors present throughout. Such examples include: "The condition is not infectious neither transmitted." I would add 'is it' between the last two words or change neither to nor. I also think you may want to rewrite the 'Causes' section, as it was lost on me completely.

Jul 27, 2019 07:23 by William Belley

Hello Jake ! I'll do, English is my second language so i try to correct whenever possible. I will check the cause section as you mentionned to make it more enjoyable to read.   Happy SummerCamp !

Jul 27, 2019 09:10

I figured as much mate, no worries! I'd be happy to help you more if you'd like, message me on the Discord, under Enkelados.

Jul 27, 2019 09:25

This was a really neat idea! A dragon-kin disease, you don't see that often.   However, the article needs editing. Writing this in a text editor like word would already help you in fixing some of the mistakes present in the text. There are sentences which don't make a lot of sense:

The Earth's calling after every drake family when they reach, in average, the last 20% of their life.
  And there are other sentences which completely remove the reader from the story:
This may trigger reckless and violent behaviour they would have usually refrained (think a bit like suicide by cop, but suicide by hero/army).
I think it'd be better to spend one or two sentences trying to write what you mean rather than give a simile from our world. At least I found the sentence quite jarring.   I really liked the idea of being able to prolong their lifespans/slow down the disease by absorbing the energy in their hoard. It is potentially a really neat explanation as to why do dragons accumulate vast hordes.