Hyena


 

Hyena, CR 1/8

Medium beast, unaligned
Armor Class 11
Hit Points 5 2d8+2 )
Spell Points
Speed 50ft

STR

11
+0

DEX

13
+1

CON

13
+1

INT

2
-4

WIS

13
+1

CHA

4
-3

Proficiency Bonus 1
Skills Perception 1d20+2
Senses Passive Perception 10
Languages --

Special Abilites

Pack Tactics. The hyena has Advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't Incapacitated.   Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a Bonus Action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Attack : 1d20+2 to hit, reach 5 ft., one target. Hit: 3 ( 1d6 ) Piercing Damage.



 
 

Item drops

Treasure Drops


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