Hyena
Hyena, CR 1/8
Medium beast, unaligned
Armor Class 11
Hit Points 5 2d8+2 )
Spell Points
Speed
50ft
STR
11
+0
DEX
13
+1
CON
13
+1
INT
2
-4
WIS
13
+1
CHA
4
-3
Proficiency Bonus 1
Skills Perception 1d20+2
Senses Passive Perception 10
Languages --
Special Abilites
Pack Tactics. The hyena has Advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 feet of the creature and the ally isn't Incapacitated. Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a Bonus Action to move up to half its speed and make a bite attack.
Actions
Bite. Melee Attack : 1d20+2 to hit, reach 5 ft., one target. Hit: 3 ( 1d6 ) Piercing Damage.
Comments