Nation - The Sun Land Organization in Little Town | World Anvil
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Nation - The Sun Land

Home of Elves.   National Language: Elvish and Celestial  
  • Common is not a well known language in the region.
Official Religion: Sun Goddess  
  • People are permitted to follow Lun and Starz, Demon worship is banned and punishable under law. Speaking against the Sun Goddess is treason.
Capitol: The Holy Place  
  • Home of the Great Shrine. The Great Shrine is the largest temple to Ahovz on all of Hexadiv. Many make pilgrimage to this temple on the second day of creation to give glory to Ahovz.
  Inspiration: The deserts of Arrakis (Dune) and the desert of Si Wong (ATLA), and Ancient Egyptian Architecture.     Due to the religious importance of this nation, it is well protected by its people. In order to enter and remain in the Sun Land, a passport must be presented upon entry. Once a visitor is permitted to enter they are required to go to a temple once a week to get their entry permission extended. If this meeting is missed, the visitor is no longer welcome and must leave or be forced to leave by the Order.   Legal documentation is often asked for in this land. Anyone, citizen or visitor, is required to show information or they risk being arrested.

Structure

The nation is ruled by the church of the Sun Goddess.   The nation is run by a council of 6 religious officials (all of Elven descent) who work alongside the current high priestess, Hava Aztara.    High Priestess Aztara is the 3rd High Priestess in the Sun Land history. She is an Elven woman who celebrated her 500th birthday on the 5th day of the Month of Loyalty, 997 AC. She has been the High Priestess for 456 years.

Culture

Faith is the most held virtue of the Sun Lands. To be with faith is to be virtuous, good, elite. To be without faith is seen as pitiful, and having a demonic faith is vile.    The people of the Sun Lands are pious and work to better themselves to honor the Sun Goddess. While extremely individual, they work together to care for their young and interact often for trade and religious ceremonies.

Public Agenda

To spread the word of Ahovz. Missions are often sent out of the nation in order to tell the wonders of the Sun Goddess.

History

The Sun Land has existed since the beginning. It consists of the desert region between Qwiv and Hakasha. The Sun Goddess placed the Elves in this land, and in honor of her they based their society around their faith to her.

Territories

Most residents live in the eastern deserts of the Sun Lands. While there are some settlements towards the western coast, most of the west is uninhabited due to the giant sand worms that call that part of the desert its home.    These sand worms were created by Erif as an act of vengeance against Ahovz. His agents placed the creatures in the Sun Lands and they have grown too many in number to eradicate.

Military

The Sun Land has an elite group of protectors known as the Order of the Sun. They work as civil protectors in towns and also patrol the boarders.   The most desired post is in the Holy Place, protecting the Great Shrine.   Members of the order are sworn to protect the name of the Goddess and the people of her nation.   They are titled Knights and dress in armors accented with golden suns.   The majority of members of the Order are Elves. People are only permitted to join if they have been called by Ahovz to serve (this often happens after they completed Ahovz' trials). No Elves under the age of 50 are able to join the order.

Technological Level

The Sun Land has fully embraced gas and steam power when it was founded in 714. After steam power was founded in 714, thinkers in Qwiv developed the train. After it was proven to work, the Sun Lands worked quickly to construct railroads which made transportation across the nation simpler.    Other than their transportation system, they have done little to bring their society further in advancement. Torches still light their homes, animals and carriages take them short distances, and resources are collected by hand.

Religion

The official religion is to the Sun Goddess. A small portion of the people follow Lun, and following Starz is rare. Those who follow Starz are often stigmatized - seen as silly or immoral.  Demonic religion is forbidden. Those found to worship them can be banished or put to death.

Foreign Relations

The Sun Land relies mostly internally, however they have a close relationship with Hakasha for their rich gold veins.    They are not close to nations that have high demonic worship such as Vibrum and Drasta. They further have expressed their condemnation for the actions Drasta has taken against Halflings for centuries.

Trade & Transport

The Sun Lands has an extensive railroad system that leads to the boarder of Hakasha and also enters/connects to the systems in Qwiv. All trade is taken on the train.    Boat transport is limited as they deal mostly with Hakasha and Qwiv.

Education

Education is handled by the church. Each town has a temple where families take their young to be taught.    Priests and Priestesses teach children the core necessary information, but stress religious tones throughout the lessons.

Worship

Worship in churches occur on every 7th day (Sunday), and private shrines and daily worship (prayer) occur in the home.
Founding Date
0
Government System
Theocracy
Currency
The Sun Land accepts Gold only. They deal in different gold quantities: bricks (equivalent to platinum), coins, slips (equivalent to silver), and scraps (equivalent to copper).

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