Accelerated

The creature's time is sped up.
 
  • Its movement is doubled.
  • It gains an additional Action on each of its turns.
  • It has Advantage on its Dexterity Saving Throws.
  • It has a +2 bonus against opposing Attack Rolls, unless the opposing entity is also Accelerated.

  •   The condition ends early if the Accelerated creature has Slowed or Paused applied. When the condition ends, the creature becomes Lethargic for 1 turn : it cannot move, take any Actions or Reactions.


    Cover image: by Gurlu

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