Krokar Character in Kyrn | World Anvil

Krokar

Krokar

Mental characteristics

Personal history

No one is sure where they came from, they have just always been here, the Raven Rangers. There are rumors that they came from a different plane, long before modern memory, but no one is certain. They say an elf-like race of explorers, warriors and adventurers found its way through to the material plane, possibly from a different dimension. No one is sure if they were looking for; a new home, fleeing some ancient strife, or just caught in a wanderlust, but they seem to have found here. The original warriors were rumored to be tall, broad with vibrant hair and shimmering skin. If that is true, whatever characteristics from that plane have long since merged with bloodlines of the material plane, most strongly the elves of mountains around which they settled.   The original explorers settled high in the mountains, eventually carving out a vast stronghold, secure and isolated. They flourished in this isolation, but over the generations, the wanderlust called again, pulling Rangers to the far corners of the realm, exploring and seeking adventure. In preparation for a life of exploration, Raven Rangers are trained extensively from a young age in all manner of war-craft. They become adept with all manner of weapons and tactics, a necessity to survive the large animals, harsh climate and aggressive tribes and bandits that surround their mountain home.   Rangers do frequently return to their mountain stronghold to exchange stories, trade and just socialize with their kin. With a similar lifespan to elves, most Rangers live long and travel far, bringing treasures and relics from across the world. With such influence, the mountain stronghold has become quite the repository of historical, magical and unique artifacts with a robust library and collection of spells and knowledge. With access to such a large fount of knowledge passed down through generations, most Raven Rangers are well versed in the histories of the realm and have a great thirst to learn and contribute to this great wealth of accumulated knowledge.   As a traveling companion most, Rangers are fairly social, getting along well with most races and species. They do not usually seek out personal fame or grandeur and usually avoid settling down. Instead, the call of new lands and adventure keeps them moving, equally at-home exploring alone or with a small band of like-minded adventures. They tend to be annoyed with rash show-boaters and selfish companions.
Children

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