Feshik

Spider kin are humanoids with certain spider-like features. Their appearances vary noticeably, with some having bodies covered in short, bristly hair of various colors.

Others have eight limbs, eight eyes, mandibles around their mouths, or some combination of these. Those with eight limbs resemble a spidery centaur, with their four lower limbs functioning as legs and their four upper limbs as arms. Some can even spin silk from a gland in the tailbone.

Cultural Traits

Spider kin communities tend to settle in out of the way places. Some build communities in tree tops, while others settle along the walls and ceilings of in caverns.

Regardless, these communities are usually built on strong, thick webs that those of spider kin ancestry have produced and woven together into impressively strong and supportive structures. Those of other ancestries can be found in these communities as well, though they must quickly learn to walk the webs of their settlements lest they fall. In general, most who grow up in a spider kin community gain the following features.

Proper Common Name
Feshik
Other Names
Spider Kin
Genetic Ancestor(s)
Scientific Name
Animalia Arthropoda Arachnida Sapientis Erectalis Feshik

Feshik Traits

Age
Spider kin reach adulthood at the age of 20 and generally live a century.
Size
Spider kin are about the same size and build as humans. Your size is Medium
Speed
Your walking speed is 30 feet, and your climbing speed is equal to your walking speed.
Ability Score Increase
Your Dexterity increases by 2 and your Wisdom by 1.
Weaver
Those raised in spider kin communities learn the fine art of weaving, often specializing in silk. You have proficiency with weaver’s tools.
Web Spinner
You have a gland at the base of your back that can extrude silk. If you take one minute of time, you can extrude a 10-foot-long strand of silk. You can elect to have this rope be smooth, in which case it functions as a silk rope, or sticky and interconnected, in which case it functions as a net. Once you have done so, you cannot extrude web again until you complete a long rest.
Many Limbed
Like a spider, you have eight limbs. Whenever you are not climbing, if you use your Reaction to execute an opportunity attack, you gain one additional unarmed attack from one of your extra limbs. This extra attack is only available when your initial Reaction for a turn is exercised, and it must be against the creature triggering the opportunity attack.
Web Sense
While in contact with a web, you know the exact location of any other creature in contact with the same web.

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