Foraging Profession in Khorvaire | World Anvil
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Foraging

Foraging allows you to collect herbs.
  An adventurer can obtain herbs from nature by foraging. Herbs grow in different locations around the world, and in many different climates. An adventurer can attempt to forage for these special and useful herbs, and store them in an herb pouch.
Herbs have unique properties that set them apart from standard flora. Each herb has its own effect when a person ingests them. Only one herb effect can be active at a time. Ingesting an herb while already under the effects of one yields no results. The second herb is wasted, and the effect of the first continues as normal. An herb requires an action to ingest, unless otherwise stated.
Having a higher Foraging level will allow you to find more valuable herbs.
Foraging Process
  You can forage twice per long rest. This activity takes 1 hour. For every +5 you beat the DC of the herb by, you get an extra one of it.
Sometimes, a skillful forager manages to harvest a few extra herbs when they are scavenging. When you successfully forage an herb, roll percentile dice. If you roll a 95% or higher, you gain an extra two of that herb.  
  • Roll a Nature or Survival skill check. If your roll equals or exceeds the herb's DC, you find the herb.
  • Roll the corresponding die to determine how many herbs you obtain.
  • You gain Foraging XP equal to the level of the herb you obtained + your current Foraging level. (If you fail to forage an herb, you instead gain 1d4-1 Foraging XP).

Career

Qualifications

To start Foraging you will need at least:
  • 13 INT or 13 WIS
  • Herbalism Kit (5 gp – PHB page 154)
  • Herb Pouch (5 sp – PHB page 150) or any small container to hold foraged herbs

Career Progression

XP to Level a Profession
Level Title XP required
1 Novice 0
2 Apprentice 10
3 Expert 30
4 Master 60
5 Legendary 100

Other Benefits

Achieving Level 5
 
  • Character gains use of the Feat: Healer. (PHB page 167)
  • Character gains access to Farming Guilds and knows the location of any important foraging areas such as groves and herb patches.
  • Elves, Druids and other NPCs who love nature become friendlier.

Perception

History

Herb Descriptions


Blue Lamica-Cactus Petal
The Blue Lamica-Cactus is a common cactus found growing in deserts and dunes. It's bright blue flowers make it easy to spot. Its thick, bulbous petals store the rare, cool rain water. They can be harvested to cool someone by applying the petal the the skin.
Blue Frost Fruit
A naturally blue rose that has the ability to neutralize poisons, though not well. This is a hardy fruit that can be foraged in arctic regions and even meadows, plains, and swamps.
  Clear Sap
Clear Sap can be collected from large trees found in forests along mountain ranges. Due to it's crystal clear visual quality, it is very difficult to find. This sap can be appropriately breathed in to allow a creature's vision to gain unnatural benefits.
  Dew-Doused Daisy
This purple daisy has a white flecked pattern that appears like droplets of dew. It can be consumed to cure all but the deadliest poisons. It grows along mountain edges, where they meet forests.
  Kraken-Kelp Bulb
Kraken Kelp is an extremely tall kelp that grows at the edge of extremely steep shores. The kelp is almost long enough to reach the surface of the water, and can sometimes be seen from beaches in the troughs of waves. The bulbs often sluff off and find their way onto shore.
  Lavender Seed
Lavender seeds are scattered across meadows, plains, and sandy shores. They're easy to spot thanks to the distinctive purple flower tipped stalks.
  Lunarbladed Grass
Strands of grass with silver bands around its edges. They can be seen growing in cold regions through the snow. They can even be found growing on the tallest mountain tops. When smoke from them is inhaled, the vapors or steam allow a person's eyes to adapt to dark conditions.
  Mammoth Pitcher Plant
A massive pitcher plant with dark brown and burgundy veins. These large plants can be found in most jungles, and tropical rainforests. These plants feed off of insects that land inside its large, mug-shaped head. They often collect water which local wildlife takes advantage of.
  Reckless-Snap Petal
These pink petals are found on the Reckless-Snap Daisy growing in forests. When properly consumed, the burned chemicals of the herb inhibit fear in a person - useful to any would-be adventurer.
  Red-Speckled White Shroom
This white mushroom has small red spots scattered across its cap. It grows in moisture, and prefers dimly lit or dark areas. Therefore, its often found near underground water sources. When inhaled, the spores fill your sinuses, sharpening your senses for a brief time. Inhaling too much has been known to induce a strong high.
  Revitalizing Locinth Bud
The Locinth plant is a vibrant orange plant found deep in jungles, sucking plenty of nutrients from nearby life and storing it. Due to such a high amount of stored energy, it does not stay a bud for long, and quickly develops into the plant. The Locinth plant itself has no special properties, but when its bud is squeezed, it releases a yellow liquid which allows a creature to feel refreshed.
  Ruby Hibiscus
This bright red flower is notorious for smelling great, but tasting horrible. However, despite the bad taste, it does offer beneficial effects to the body. They can grow in almost any forest, however only rarely. Given their bright color, they are easy to spot, but only about one out of every hundred hibiscuses buds into a Ruby Hibiscus.
  Sickly Sundew Tentacle
Coming across a Sickly Sundew typically indicates good luck. These large, rare, carnivorous plants have many tentacle-like extrusions. These tentacles secrete a sweet aroma that attracts insects nearby. The bugs are then glued to the tentacle by an enzyme, which then begins to dissolve it. The plant then absorbs the soup and digests it for nutrients.
  Splendor Reed
An unassuming stalk growing on the banks of fresh surface water. They're often overlooked, as they seem normal...
  Stargazer's Singed Sweetflower
This beautifully dark purple lily-like flower has black, ashentinged edges rimming its petals. This herb can be found in only specific locations. It gains nutrients by growing its roots into other nearby plant life, feeding off them. This predatorlike behaviour kills plants growing too close to it. It gives off a strong, sweet aroma. It's easy to find, but hard to harvest without damaging it due to its tangled roots.
  Stonefire Sap
Stonefire Sap is a thick amber color and is commonly harvested from trees deep in the forest. It has a very rich and sweet flavor, making it a perfect sweetener.
  Twisted Arvid Nut
This khaki-colored nut is typically found inside trees growing near sources of water. It is found in the center of a mass of thick roots that twist and bend around each other. Most nuts grow to be the size of a palm, however, the largest nut recorded in history has been larger than 5 feet in diameter.
  Thorned Ember
A slow-growing, orange flower with a black stripe down each petal. It grows on hot ash and solidified magma from volcanic activity. Its thick, thorny roots bury themselves into the soft stone, consuming the nutrients inside.
  Vitalin Seed
This brown, seed has is speckled with pink tiny pink dots. It has a somewhat pleasantly tart taste when consumed. The seeds can prevent the progression of even the most dire diseases. It's often found within heavy and light woodlands scattered across the ground under large Vitaloan trees.

Operations

Tools

Below are items that can assist in Foraging.
Foraging Knife
Tool, Rare
This tool allows the forager to gather more ingredients easily, without unwanted damage to any nearby herbs. For herbs that allow you to roll for the quantity you obtain, you may reroll any 1 until you roll a higher number.
Type
Agricultural / Fishing / Forestry
Foraging While Traveling
If you are traveling, it makes searching for herbs more difficult. Use this chart to increase the DC of the herb depending on the pace you are traveling.
Pace DC Increase
Slow +1
Normal +2
Fast +4

Herbs


Foraging Level Herb Effect (Action Time) Delay Location DC Amount Value
1
Blue Lamica-
Cactus Petal
Apply to the skin to cool the area. Instant Desert/Dunes 8 1d6 3 cp
1 Lavender Seed Apply to the skin to mask your scent. Instant Meadows/Plains 8 1d8 3 cp
1
Kraken-Kelp
Bulb
Mix with liquid and drink to hold your breath for twice as long as normal for 1 hour. (1 minute) Instant Seashores 10 1d6 5 cp
1 Thorned Ember Apply to the skin to warm the area. Instant Volcanic Regions 11 1d4 3 cp
2
Mammoth
Pitcher Plant
Consume to increase your height by 5 inches for 1 hour.
10
Minutes
Jungles/Tropics 10 1d2 1 sp
2 Blue Frost Fruit Consume to cure a basic Poison condition. Stronger poisons are not cured by this herb. 1 Hour
Meadows/Plains/
Swamps/Tundra/
Taiga
10 1d2 8 cp
2 Ruby Hibiscus Consume to regain 1D4 + 1 hit points. Instant Forests 11 1 5 sp
2
Sickly Sundew
Tentacle
Consume to increase your Speed by 10 feet for 1 minute.
1
Minute
Jungles/Tropics 16 1d8 2 sp
3 Vitalin Seed Consume to prevent the progression of a disease. 1 Hour Forests 8 1d8 5 sp
3 Stonefire Sap Rub onto creature where Petrification is taking effect; stops the progression of the condition. Instant Deep Forests 10 1d2 6 sp
3
Reckless-Snap
Petal
Smoke to gain advantage against being Feared for 30 minutes. (1 minute) 1 Hour Forests 13 1d6 4 sp
3
Red-Speckled
White Shroom
Smoke to gain +5 to your Passive Perception for 30 minutes. (1 minute) Instant Caves/Swamps 13 1d4 2 sp
3
Lunarbladed
Grass
Boil and breathe in to gain the benefits of darkvision for 1 hour. (5 minutes) Instant
Mountains/Taigas/
Tundras
15 1d6 3 sp
4
Stargazer's
Singed
Sweetflower
Apply to the skin to increase your Persuasion skill by +1 for 1 minute. Instant
Jungles/Deep
Forests
16 1 7 sp
4
Twisted Arvid
Nut
Consume to increase your Athletics skill by +1 for 1 minute.
1
Minute
Forests Near
Freshwater
17 1 9 sp
5
Dew-Doused
Daisy
Consume to cure most poison effects. 1 Hour Mountain Edges 12 1d6 2 gp
5 Splendor Reed Consume to gain the maximum roll on your next hit dice rolled within 10 minutes. Instant
Forests Near
Freshwater
17 1 8 sp
5
Revitalizing
Locinth Bud
Consume to remove 1 level of exhaustion.
10
Minutes
Jungles 18 1 1 gp
5 Clear Sap Mix with liquid and drink to gain invisibility for 30 seconds. (1 minute) Instant Mountain Edges 20 1d2 4 gp
 
Ingredient Dosage Measurements
  • All liquids are measured by the vial.
  • All powders are measured by the pouch-full.
  • All seeds, petals, and tentacles are measured by the palm-full.

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