Kingdom of Neoko Organization in Khinarzi | World Anvil

Kingdom of Neoko

This land is much more advanced, filled with science, techology and magic melded together towards advancement of the Kingdom as a whole, its structures and settlements tend to be softer shaped and built around and with nature in consideration. All of this stemming from the Kingdom being built around the World Soul of the plane of Khinarzi, both literally, mentally and spiritually.   This land is home to the Princes of Heart, these individuals are those born with a specific kind of magical talent allowing them to use their magic and artificer skills to tend to the World Heart and often this connection to the world heart leads to Princes being used as consuls and mediators in Neoko, though their sacred duties means they are never allowed to leave the Kingdom and are expected to spend most of their time with the World Heart.   This kingdom is largely based on most Disney films with a more modern setting, especially Big Hero 6, and in terms of D&D looks more towards the Eberron setting for inspiration.

Religion

In Neoko a lot of the kingdom’s focus and attention is based around the World Soul of Khinarzi and its physical manifestation of the world tree. This can turn to worship and some communities likewise worship or at least respect the spirits of the world and its elements and features as children or shards of the world soul (varying by community).
Type
Geopolitical, Kingdom
Capital
Alternative Names
Land of Artifice
Demonym
Neokans
Government System
Democracy, Representative
Power Structure
Unitary state
Economic System
Market economy
Legislative Body
The council which constains representatives of all major organisations and settlements make the laws of Neoko.
Controlled Territories
Notable Members

Comments

Please Login in order to comment!