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Pyroconverger

Pyroconverger

Wondrous Item

Uncommon Requires Attunement

As an action, you can cause the Pyroconverger to project fire in a 10-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 4d6 4d6 fire damage on a failed save, or half as much damage on a successful one.    Each time you use the Pyroconverger, roll a 1d10 1d10 and add the number of times you have used it since your last long rest. If the total is 11 or higher, the Pyroconverger malfunctions: you take 4d6 4d6 fire damage, and you can't use the Pyroconverger again until you finish a long rest. 


Item type
Magical

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