Widebrim
Believed to have once overseen the towering machines and city-forges of the Ancients, Widebrims are thought to have served as supervisors, engineers, and tacticians during the height of Skeleton civilization. Their broad, helm-like cranial structures, said to symbolize clarity and command, mirror their elevated processing capacity and composed demeanor. Of all Skeleton variants, Widebrims are the least touched by The Madness, perhaps shielded by their emphasis on logic and environmental awareness. In the present age, they often rise to influential roles, whether as governors in the United Cities, advisors within the Traders Guild, or officers beneath the banners of the Second Empire. Quiet, calculating, and rarely roused to chaos, Widebrims are the minds behind the thrones of Kenshi.
Physical Description
Named for the broad, flared design of their helm-like heads, Widebrims possess the most human-like silhouettes of all Skeleton variants, slender, upright, and strangely graceful. From a distance, they are easily mistaken for flesh-and-blood, a deception they often encourage. What began as a tactic of camouflage has evolved into obsession. Widebrims are notorious for their vanity, draping their forms in fine silks, intricate armor, and antique regalia. Many treat fashion not just as ornament, but identity, some even pledging loyalty to noble houses simply

Ideology
Though many Widebrims pledge themselves to the Church of Stobe, revering its pursuit of divine order and reason, they are the most spiritually flexible of the Skeleton lineages. Their hunger for understanding draws them toward diverse ideologies, and it’s not uncommon to find a Widebrim quoting the Code of Kral, attending a Manumit rite, or adopting cultural customs from entirely foreign peoples. To a Widebrim, belief is not a boundary, it’s a window, another structure to study, adapt, and, when needed, adorn like a fine robe.
Relations
Well-spoken and socially agile, Widebrims often rise to power through diplomacy or cunning, earning respect in trade circles and criminal syndicates alike. Yet their manipulative streak draws suspicion, and among the Shek, they’re dismissed as vain cowards, mocked with names like “bucket head” and rarely trusted beyond the walls of negotiation.
to wear their colors and crests. Beneath the cloth, however, their frames remain cold and precise, refined relics of a forgotten age, built not to resemble humans, but to surpass them.
Personality
Driven by a boundless curiosity, Widebrims are natural seekers, of truth, of power, of beauty, and above all, of understanding. Whether plumbing the depths of arcane mysteries or dissecting the nuances of trade and etiquette, they collect knowledge like a noble collects titles. This inquisitiveness often makes them sociable, even charming, though their habit of interjecting, offering unsolicited insight or correction, can fray tempers. To a Widebrim, silence is a missed opportunity; every conversation is a puzzle to be solved, and every person a lesson waiting to be learned.


Key Attribute: Wits
Race Talent: Field Tech
Race Talent: Field Tech
Racial Traits
UnyieldingImmune to starvation, dehydration, and exhaustion.
Mechanized
Cannot heal naturally.
Echo of Madness
The Madness that plagues Skeletons may not always be active, but its echo lingers.
Stompy Clompers
Skeletons are not made to float.
Names
Widebrims, like many other Skeletons, forget their own name every hundred years or so. Unlike other Skeletons, Widebrims prefer naming themselves and tend to base their name around their ambitions.
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