Level: 3rd-level Enchantment
Casting Time: 1 action
Range: Self (30-foot radius)
Components: V, S, M (a small totem representing the chosen element)
Duration: Concentration, up to 1 minute
Description: You resonate with one of the Five Elements (fire, water, earth, metal, or wood) and share its energy with all allies within 30 feet. Each ally gains a benefit based on the chosen element for the duration:
Fire: Attacks deal an additional 1d4 fire damage.
Water: Movement speed increases by 10 feet and they have advantage on saving throws against being restrained.
Earth: Gain temporary hit points equal to 1d6 + your Wisdom modifier at the start of each of their turns.
Metal: Gain a +1 bonus to AC.
Wood: Regain 1 hit point at the start of each turn, up to half their maximum hit points.
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