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Will-o'-Wisp Conjuring

  • 4th-level conjuration
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (a small lantern)
  • Duration: Concentration, up to 10 minutes
  • You summon two spectral will-o'-wisps that float within 60 feet of you. The wisps act on your turn and can make melee spell attacks, dealing 3d8 lightning or radiant damage (your choice) on a hit. They have an AC of 15, 20 hit points, and resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. If reduced to 0 hit points, they vanish.

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