Level: Cantrip
School: Transmutation
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: 1 round
Description: You target a creature within range, manipulating its shadow to hinder its movements. The target must make a Dexterity saving throw. On a failed save, its speed is reduced by 10 feet and it has disadvantage on Dexterity saving throws until the end of your next turn.
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