2nd-level enchantment
Casting Time: 1 action
Range: Self (20-foot radius)
Components: V, S, M (incense)
Duration: Concentration, up to 1 minute
You emit a calming aura in a 20-foot radius around you. Hostile creatures within the aura must make a Wisdom saving throw at the start of their turns. On a failed save, they are pacified (unable to make attacks or cast harmful spells) until they leave the aura or take damage.
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