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Serenity Aura

  • 2nd-level enchantment
  • Casting Time: 1 action
  • Range: Self (20-foot radius)
  • Components: V, S, M (incense)
  • Duration: Concentration, up to 1 minute
  •   You emit a calming aura in a 20-foot radius around you. Hostile creatures within the aura must make a Wisdom saving throw at the start of their turns. On a failed save, they are pacified (unable to make attacks or cast harmful spells) until they leave the aura or take damage.

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