Medium ,
Armor Class: 15
Hit Points: 72
Speed:
30 ft
Saving Throws: Cha +5, Dex +4
Damage Resistances: Psychic, Thunder, Force (too emotionally numb to care)
Condition Immunities: Charmed, Frightened, Confused (he already is)
Languages: Japanese, Russian
Challenge Rating: 4
Proficiency Bonus: +3
Random Mask Swap (Start of Each Turn) - At the start of each of Sanyu's turns, he randomly swaps to a new mask (roll d6), triggering one of the following cartoonishly over-the-top emotional battlefield effects:
1. SADNESS
Sanyu begins crying so hard it creates a flood of tears.
The battlefield becomes difficult terrain as water rises to knee height.
Creatures without a swim speed must make DC 14 Strength saves to move more than 10 ft.
His own mask wails with sloppy, bubbly sobs.
2. RAGE
Sanyu’s face gets red, steam whistles out his ears, and his masks start screaming in unison.
He gains advantage on attacks, and all creatures within 10 ft of him take 1d8 thunder damage from yelling.
He must immediately charge the nearest creature.
3. JOY
Maniacal, euphoric laughter erupts. Glitter cannons go off for no reason.
Each creature must make a DC 14 Wisdom save or start dancing uncontrollably (can’t take reactions for 1 round).
Sanyu levitates 5 ft and spins in the air while playing a kazoo solo.
4. FEAR
Sanyu shrieks and climbs an invisible wall.
He casts Mirror Image and runs up the nearest tree or wall regardless of combat logic.
All enemies must make a DC 13 Wis save or be frightened for 1 round because “if HE’S scared, what are we fighting??”
5. LOVE
He blushes intensely. Heart-shaped ofuda rain from the sky.
All creatures within 20 ft must make a DC 14 Charisma save or be Charmed for 1 round.
While charmed, they can’t attack or cast spells targeting anyone except Sanyu.
6. CONFUSION
Sanyu spins in place and becomes his own enemy.
For 1 round, Sanyu treats the closest puppet as hostile and attacks them.
If there are no targets, he attacks a tree and dramatically faints for 6 seconds.
Actions
Emotion Slap - Melee Weapon Attack: +5 to hit, reach 5 ft Hit: 7 (1d6 + 4) force damage
Damage type is the emotion of his current mask (e.g. thunder for rage, cold for sadness, radiant for love, necrotic for fear, fire for joy, and force for confusion).
Maskplosion (1/Day) - Sanyu rips off every mask and throws them in the air like a confetti bomb.
Each creature within 20 ft is affected by a random emotion effect (roll 1d6 for each).
Sanyu collapses face down, arms stretched out, for 1 round.
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