Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous
You conjure a small barrage of magical darts in a simple geometric pattern. Choose a 10-foot cube within range. Each creature within must make a Dexterity saving throw, taking 1d6 force damage on a failed save or half as much on a successful one. The damage increases by one die when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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