1st-level evocation
Casting Time: 1 action
Range: Self (15-foot cone)
Components: V, S, M (a small jade disc)
Duration: Instantaneous
You emit a burst of focused energy in a 15-foot cone. Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 3d6 force damage and is pushed back 10 feet. On a successful save, the creature takes half as much damage and is not pushed. The energy ripples with a vibrant glow, leaving traces of energy behind.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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