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Nightmare Eruption

  • Level: 6th-level Enchantment
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  •   Description: You target a creature within range, causing its worst nightmares to manifest around it. The target must make a Wisdom saving throw. On a failed save, it takes 8d10 psychic damage, and all enemies within a 30-foot radius of the target must make a Wisdom saving throw or be frightened for 1 minute. Creatures can repeat the saving throw at the end of each of their turns to end the frightened condition.

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