Jubokku/Yokai Tree
Jubokku (Yokai Tree) CR: 1
STR
16 +3
DEX
6 -2
CON
13 +1
INT
6 -2
WIS
12 +1
CHA
8 -1
Rooted Body: The Yokai Tree cannot be knocked prone or moved against its will. Twisting Roots (Recharge 5–6): As an action, the Yokai Tree sends its roots writhing through the ground in a 15-foot radius. Each creature in the area must make a DC 13 Strength saving throw or be restrained until the end of the tree’s next turn. Deathly Sap: When a creature hits the Yokai Tree with a melee weapon attack, it must make a DC 13 Constitution saving throw or take 5 (1d10) necrotic damage as the sap burns their skin.
Actions
Multiattack: The Yokai Tree makes two branch slam attacks. Branch Slam: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. Necrotic Pollen (1/Day): The Yokai Tree releases a burst of necrotic pollen in a 20-foot radius. Each creature in the area must make a DC 13 Constitution saving throw or take 9 (2d8) necrotic damage and have disadvantage on their next attack roll or ability check.
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