Level: 6th-level Abjuration
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a sacred warding talisman)
Duration: Concentration, up to 10 minutes
Description: You create a magical ward to trap a summoned creature, spirit, or fiend within a 30-foot-radius sphere. The creature must make a Charisma saving throw or be restrained within the sphere for the duration. The ward prevents teleportation and planar travel. The creature can attempt another save at the end of each of its turns.
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