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Elemental Pulse

  • School: Evocation
  • Casting Time: 1 action
  • Range: 30 feet (10-foot radius)
  • Components: V, S, M (a small piece of jade)
  • Duration: Instantaneous
  • Description: You release a pulse of elemental energy around a point within range. Choose one element (fire, water, earth, or air). Creatures in the area must make a Dexterity saving throw, taking 2d6 damage of the chosen type on a failed save, or half as much on a success.

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