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Danmakushi

Danmakushi

The Danmakushi specializes in weaving their magical power into dazzling and relentless barrages of force. Embracing the art of danmaku, these Onmyoji masterfully manipulate spiritual energy into waves, beams, and intricate projectile patterns, overwhelming their foes with magical precision and unmatched area coverage. This path offers incredible offensive potential while imbuing attacks with dazzling displays that dominate the battlefield and make evasion nearly impossible.  

Force Wave Mastery

At 3rd level, your expertise in manipulating force damage spells becomes apparent. When you cast a spell that deals force damage, you can choose to enhance its potency:
  • Expanded Area: Increase the range by 30 feet or expand the area of effect by 5 feet in all dimensions (e.g., a line becomes 5 feet wider, a cone extends an additional 5 feet).
  • Difficult to Evade: Enemies targeted by your force damage spells must make their saving throws at disadvantage when the spell affects an area.
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    Danmaku Pattern

    At 6th level, you gain the ability to unleash a devastating danmaku barrage. As an action, you can channel your energy to create a dense pattern of force beams, projectiles, or waves within a 60-foot cone or 60-foot line originating from you. Each creature within the area must make a Dexterity saving throw against your spell save DC. On a failed save, a creature takes 5d6 force damage and is pushed back 10 feet. On a successful save, it takes half damage and is not pushed.   Lingering Patterns: The area affected by this barrage becomes saturated with residual energy, creating difficult terrain for all enemies until the start of your next turn.  

    Radiant Barrage Mantle

    At 11th level, your mastery of force creates protective energy when unleashed. Whenever you use a spell or ability that deals force damage to multiple targets, you and one ally within 30 feet gain a shield of residual energy. This shield grants temporary hit points equal to half the total damage dealt by the spell or ability, lasting for 1 minute.   Bonus Energy Burst: As a bonus action, you can release the residual energy around you, dealing 2d8 force damage to all enemies within 15 feet.  

    Ultimate Danmaku Storm

    At 17th level, you unlock the pinnacle of danmaku mastery. As an action, you can create an Ultimate Danmaku Storm, unleashing a massive field of interlacing beams, waves, and projectiles within a 100-foot radius sphere centered on a point you choose within 120 feet. Each enemy in the area must make a Dexterity saving throw or take 12d6 force damage and be stunned until the end of their next turn. On a successful save, they take half damage and are not stunned.   Residual Field: The area remains saturated with radiant energy for 1 minute, causing enemies to have disadvantage on saving throws against force damage spells you cast within the area.

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