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Cycle of Destruction

  • Level: 6th-level Evocation
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (a small wheel engraved with elemental symbols)
  • Duration: Instantaneous
  •   Description: You unleash a destructive cycle of elemental energy, targeting up to five creatures of your choice within range. Each target must make a Dexterity saving throw. On a failed save, they take 5d10 damage of a chosen elemental type (fire, cold, lightning, acid, or poison). If any target fails the save, a smaller shockwave erupts within 10 feet of it, causing an additional 2d6 damage of the same type to nearby creatures (Dexterity save for half damage).

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