Level: 2nd-level Abjuration
Casting Time: 1 action
Range: 20 feet
Components: V, S, M (a chalk circle or powdered incense)
Duration: Concentration, up to 10 minutes
Description: You create a 15-foot-radius circle on the ground. Fiends, spirits, and undead cannot enter or leave the circle unless they succeed on a Charisma saving throw (DC = 8 + your proficiency bonus + your Wisdom modifier). If a creature starts its turn within the circle, it has disadvantage on attack rolls and saving throws against your spells.
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