4th-level evocation
Casting Time: 1 action
Range: Self (30-foot radius)
Components: V, S, M (a small sun-shaped charm)
Duration: Instantaneous
You project a wave of radiant energy in a 30-foot radius around you. Allies regain 4d8 hit points, and all undead creatures in the area must make a Constitution saving throw. On a failed save, undead take 4d8 radiant damage and are blinded until the end of their next turn. On a successful save, they take half damage and are not blinded.
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