Vine Blight Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Vine Blight

Vine Blight

 

Appearing as masses of slithering creepers, Vine Blights hide in undergrowth and wait for prey to draw near. By animating the plants around them, Vine Blights entangle and hinder their foes before attacking.

 

Vine Blights are the only Blights capable of speech. Through its connection to the evil spirit of the Gulthias Tree it serves, a Vine Blight speaks in a fractured version of its dead master's voice, taunting victims or bargaining with powerful foes.

Additional Information

Perception and Sensory Capabilities

Blindsight 60ft (Blind beyond this radius) & Passive Perception 10

Civilization and Culture

Major Language Groups and Dialects

A Vine Blight by dndbeyond
Genetic Ancestor(s)
Origin/Ancestry
Plants


Cover image: A Vine Blight by dndbeyond

VINE BLIGHT CR: 1/2 (100XP)

Medium plant, neutral evil
Armor Class: 12 (Natural Armour)
Hit Points: 26 (4D8+8)
Speed: 10 ft

STR

15 +2

DEX

8 -1

CON

14 +2

INT

5 -3

WIS

10 +0

CHA

3 -4

Skills: Stealth +1
Condition Immunities: Blinded & Deafened
Senses: Blindsight 60ft (Blind beyond this radius) & Passive Perception 10
Languages: Kelldorian (Common)
Challenge Rating: 1/2 (100XP)

FALSE APPEARANCE:

  WHILE THE BLIGHT REMAINS MOTIONLESS, IT IS INDISTINGUISHABLE FROM A TANGLE OF VINES.  

Actions

CONSTRICT:

  MELEE WEAPON ATTACK: +4 TO HIT, REACH 10FT, ONE TARGET. HIT: 9 (2D6+2) BLUDGEONING DAMAGE, AND A LARGE OR SMALLER TARGET IS GRAPPLED (ESCAPE DC 12). UNTIL THIS GRAPPLE ENDS, THE TARGET IS RESTRAINED, AND THE BLIGHT CAN’T CONSTRICT ANOTHER TARGET.    

ENTANGLING PLANTS (RECHARGES 5-6):

  GRASPING ROOTS AND VINES SPROUT IN A 15-FOOT RADIUS CENTERED ON THE BLIGHT, WITHERING AWAY AFTER 1 MINUTE. FOR THE DURATION, THAT AREA IS DIFFICULT TERRAIN FOR NONPLANT CREATURES. IN ADDITION, EACH CREATURE OF THE BLIGHT’S CHOICE IN THAT AREA WHEN THE PLANTS APPEAR MUST SUCCEED ON A DC 12 STRENGTH SAVING THROW OR BECOME RESTRAINED. A CREATURE CAN USE ITS ACTION TO MAKE A DC 12 STRENGTH CHECK, FREEING ITSELF OR ANOTHER ENTANGLED CREATURE WITHIN REACH ON A SUCCESS.  

Comments

Author's Notes

Original Article written for D&D Monster Manual 5e by Wizards of the Coast (WotC)


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