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Balin Silverhammer

Written by Loremaster Aemon

WARRIOR PRIEST BALIN SILVERHAMMER

Balin Silverhammer

             

Racial Traits

 

Race Ability Score Increases:

Mountain Dwarf: CONSTITUTION +2, STRENGTH +2 & WISDOM +1.   Darkvision:   60ft   Dwarven Resilience:   Advantage on Poison Saving throws and Resistance to Poison.   Dwarven Toughness:   Your Hit Point Maximum increases by 2 and increases by 2 every time You Gain a Level.   Dwarven Combat Training:   PROFICIENCY With Battleaxe, Handaxe, Light Hammer, War Hammer, War Pick, Light & Heavy Crossbow.   Dwarven Armour Training:   PROFICIENCY with Light & Medium Armour.   Tool Proficiency:   Stonemason Tools.   Stone Cunning:   Double PROFICIENCY BONUS on INTELLIGENCE (history) skill checks related to Stonework, Tunnels & Sloping Passages.

Divine Domains

War

Divine Goals & Aspirations

I see Omens in every event and action, The Gods try to speak to us, We just need to listen. Personality Trait   ASPIRATION: I seek to prove myself worthy of Gond’s favour by matching my actions against his teachings. Ideals   I seek to recover an Ancient Artifact/Relic of my Faith that was lost long ago, And to rise in my Temple Hierarchy and become a Hammer of Gond (The Greatest Honour for a Cleric of Gond). Bonds

Physical Description

Special abilities

All Skills:
  • Medicene
  • History
  • Insight
  • Religion
  • Athletics
  • Perception

Apparel & Accessories

Equipment Carried & Worn

 
  • 1 Chain shirt (IRON), COST 75GP, WEIGHT 18LBS.
  • 1 Shield (IRON, symbol of war hammer), COST 20GP, WEIGHT 6LBS.
  • 1 Helmet (IRON, round), COST 30GP, WEIGHT 2LBS.
  • 1 War hammer+1(silver/steel), COST N/A, WEIGHT 2LBS.
  • 1 Morningstar (IRON), COST 20GP, WEIGHT 4LBS.
  • 1 Dagger (silver/steel), COST 67GP, WEIGHT 1LB.
  • 1 Dagger (Steel), COST 17GP, WEIGHT 1LB.
  • 1 Crossbow (light), COST 40GP, WEIGHT 4LBS.
  • 1 Backpack (leather), COST 2GP, WEIGHT 5LBS.
  • 2 Boltcases (leather, 40 bolts), COST 4GP, WEIGHT 3LBS.
  • 1 Waterskin (FULL), COST 2SP, WEIGHT 5LBS.
  • Rations ( 7 days), COST 5GP, WEIGHT 20LBS.
  • 1 Mess tin set, COST 2SP, WEIGHT 1LB.
  • 1 Tinderbox, COST 5SP, WEIGHT 1LB.
  • 1 Whetstone, COST 1CP, WEIGHT 1LB.
  • 1 Bedroll, COST 1GP, WEIGHT 7LBS.
  • 2 Sacks (large), COST 2CP, WEIGHT 1LB.
  • 2 Sacks (small), COST 1CP, WEIGHT N/A.
  • 1 Holy silver amulet (War hammer), COST 50GP, WEIGHT 1LB.
  • 1 Set of Prayer beads (uncut gems), COST 80GP, WEIGHT 2LBS.
  • 3 Incense blockS, COST 6SP, WEIGHT 1LB.
  • 4 Candles, COST 4CP, WEIGHT N/A.
  • 1 Alms box (carved wood/silver, symbols), COST 60GP, WEIGHT 3LBS.
  • 1 Component pouch, COST 25GP, WEIGHT 2LBS.
  • 1 Healer’s kit ( 10 uses), COST 5GP, WEIGHT 3LBS.
  • 1 Tankard (silver), COST 5GP, WEIGHT 1LB.
  • 1 Censer (small, brass on chain), COST 10GP, WEIGHT 2LBS.
  • 1 Set of Clothes (common), COST 5SP, WEIGHT 3LBS.
  • 1 Cloak (wolf fur, grey), COST 35GP, WEIGHT 2LBS.
  • 1 Pair of Boots (leather/wolf fur, grey), COST 15GP, WEIGHT 1LB.
  • 1 Set of Vestments (robes, white/grey), COST 8GP, WEIGHT 4LBS.
  • 1 Set of Stonemason’s Tools, COST 10GP, WEIGHT 8LBS.
  • 1 Set of jeweler’s Tools, COST 25GP, WEIGHT 2LBS.
  • 4 Healing potion VIALS (common), COST 200GP, WEIGHT 2LBS.
  • 2 Holy water FLASKS (pewter, runes), COST 50GP, WEIGHT 2LBS.
  • 1 Book (leatherbound, HISTORY, Tatty), COST 20GP, WEIGHT 5LBS.
  • 1 Book (Leatherbound, RELIGION, Tatty), COST 25GP, WEIGHT 5LBS.

Specialized Equipment

  • 1 Healer’s kit ( 10 uses)
  • 1 Set of Stonemason’s Tools
  • 1 Set of jeweler’s Tools
 

Fighter proficiencies & features

  Armour proficiencies:   All Armour & Shields.   Weapon proficiencies:   Simple & Martial weapons.   Saving throws:   STRENGTH & CONSTITUTION.   Fighting style:   Defense-while wearing armour you gain a +1 bonus to armour class(ac).   Second wind:   On your turn you can use a bonus action to regain hit points equal to 1d10+ your fighter level,once used you must finish a short or long rest before using again.    

Cleric Proficiencies & Features

  Armour Proficiencies:   Light & Medium Armour & Shields.   Weapon Proficiencies:   Simple Weapons.   War Domain Proficiencies:   Martial Weapons & Heavy Armour.   War Priest:   One Weapon Attack as a BONUS ACTION, You can use this feature a number of times equal to Your WISDOM MODIFIER. You Regain all uses after a LONG REST.   Saving Throws:   WISDOM & CHARISMA.

Personality Characteristics

Vices & Personality flaws

Flaws

I am suspicious of strangers and expect the worst of them.I am also short tempered and often stubborn.

Social

Religious Views

Balin is a Warrior Priest of the Dwarven God GOND.

Wealth & Financial state

Money, Gems & Treasure

 
  • cp:
  • sp:
  • ep:
  • gp:
  • pp:
  Gems:             Treasure:  
  • 1 Holy Silver Amulet (Silver War Hammer on a Silver Chain,50GP),
  • 1 Prayer Beads (Small Uncut Gems on a Silver Chain,80GP),
  • 1 Alms Box (Small Carved Wood/Silver Runes,60GP).
  • 1 Tankard (Silver), COST 5GP, WEIGHT 1LB.
  • 1 Censer (Small, Brass on Chain), COST 10GP, WEIGHT 2LBS.
  • 2 Holy water FLASKS (pewter, runes), COST 50GP, WEIGHT 2LBS
  • 1 Book (leatherbound, HISTORY, Tatty), COST 20GP, WEIGHT 5LBS.
  • 1 Book (Leatherbound, RELIGION, Tatty), COST 25GP, WEIGHT 5LBS.
        Magical/Enchanted Items:  
  • 1 War hammer+1 (Silver/Steel), COST N/A, WEIGHT 2LBS.
  • 4 Healing potion VIALS (Common), COST 200GP, WEIGHT 2LBS.
Alignment
Lawful Good (LG)
Honorary & Occupational Titles
Warrior Priest of Gond.
Children
Biological Sex
Male
Eyes
Green
Hair
Black,Short at neck
Skin Tone/Pigmentation
Tanned
Height
4ft 6"
Weight
160lbs
Aligned Organization
Known Languages

Weapons Carried/Cost/Weight and Damage

    WAR HAMMER +1* (SILVER/STEEL), COST N/A, WEIGHT 2LBS, DAMAGE 2D8+1 TO HIT, STRENGTH, BLUDGEONING, VERSATILE (2D10+1 TO HIT).   MORNINGSTAR (IRON), COST 20GP, WEIGHT 4LBS, DAMAGE 1D8, STRENGTH, PIERCING.   DAGGER (STEEL), COST 17GP, WEIGHT 1LB, DAMAGE 1D4+1, STRENGTH/DEXTERITY, PIERCING, FINESSE, LIGHT, THROWN (RANGE 20/60).   DAGGER (SILVER/STEEL), COST 67GP, WEIGHT 1LB, DAMAGE 1D4+1, STRENGTH/DEXTERITY, PIERCING, FINESSE, LIGHT, THROWN (RANGE 20/60).   CROSSBOW (LIGHT), COST 40GP, WEIGHT 4LBS, DAMAGE 1D8, DEXTERITY, PIERCING, AMMUNITION, LOADING, (RANGE 80/320), TWO-HANDED.

ARMOUR WORN: ARMOUR TYPE/ARMOUR CLASS (AC)/STRENGTH REQUIREMENT & STEALTH CHECK

      CHAIN SHIRT (MEDIUM, IRON), COST 75GP, WEIGHT 18LBS, AC 13+ DEX MODIFIER (MAX 2).   SHIELD (IRON), COST 20GP, WEIGHT 6LBS, AC BONUS +2.   HELMET (IRON), COST 30GP, WEIGHT 2LBS.

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Balin Silverhammer Warrior Priest of Gond

Fighter/Cleric 1/1 Class & Level
Acolyte Background
Mountain Dwarf Race
Lawful Good (LG) Alignment

Strength 17
+3
Dexterity 12
+1
constitution 16
+3
intelligence 12
+1
wisdom 19
+4
charisma 12
+1
Total Hit Dice
Hit Die
1d+3
+2 proficiency bonus
+3 Strength
+1 Dexterity
+3 Constitution
+1 Intelligence
+4 Wisdom
+1 Charisma
saving throws
+1 Acrobatics
+6 Animal Handling
+1 Arcana
+5 Athletics
+3 Deception
+1 History
+6 Insight
+3 Intimidation
+1 Investigation
+6 Medicine
+1 Nature
+6 Perception
+3 Performance
+3 Persuasion
+1 Religion
+1 Sleight of Hands
+1 Stealth
+6 Survival
skills

 

Armor Class

Hit Points
+0
Initiative
25ft
Speed
Attacks
FIGHTER PROFICIENCIES & FEATS-
Armour proficiencies: all armour & shields.
Weapon proficiencies: simple & martial weapons.
Saving throws: strength & constitution.
Fighting style: defense-while wearing armour you gain a +1 bonus to armour class(ac).
Second wind: on your turn you can use a bonus action to regain hit points equal to 1d10+ your fighter level,once used you must finish a short or long rest before using again.

CLERIC PROFICIENCIES & FEATURES-
ARMOUR PROFICIENCIES: LIGHT & MEDIUM ARMOUR, SHIELDS.
WEAPON PROFICIENCIES: SIMPLE WEAPONS.
WAR DOMAIN PROFICIENCIES: MARTIAL WEAPONS & HEAVY ARMOUR.
WAR PRIEST: ONE WEAPON ATTACK AS A BONUS ACTION, YOU CAN USE THIS FEATURE A NUMBER OF TIMES EQUAL TO YOUR WISDOM MODIFIER.YOU REGAIN ALL USES AFTER A LONG REST.
SAVING THROWS: WISDOM & CHARISMA.


Proficiences
I SEE OMENS IN EVERY EVENT AND ACTION, THE GODS TRY TO SPEAK TO US, WE JUST NEED TO LISTEN.
Personality Traits
ASPIRATION-I SEEK TO PROVE MYSELF WORTHY OF GOND’S FAVOUR BY MATCHING MY ACTIONS AGAINST HIS TEACHINGS.
Ideals
I SEEK TO RECOVER AN ANCIENT ARTIFACT/RELIC OF MY FAITH THAT WAS LOST LONG AGO, AND TO RISE IN MY TEMPLE HIERARCHY AND BECOME A HAMMER OF GOND (GREATEST HONOUR FOR A CLERIC OF GOND).
Bonds
I AM SUSPICIOUS OF STRANGERS AND EXPECT THE WORST OF THEM.I AM ALSO SHORT TEMPERED AND OFTEN STUBBORN.
Flaws
Racial traits-
RACE ABILITY SCORE INCREASES: MOUNTAIN DWARF-CONSTITUTION +2.STRENGTH +2 & WISDOM +1.
DARKVISION: 60FT.
DWARVEN RESILIENCE: ADVANTAGE ON POISON SAVING THROWS AND RESISTANCE TO POISON.
DWARVEN TOUGHNESS: YOUR HIT POINT MAXIMUM INCREASES BY 2 AND INCREASES BY 2 EVERY TIME YOU GAIN A LEVEL.
DWARVEN COMBAT TRAINING: PROFICIENCY With battleaxe, handaxe, light hammer, war hammer, war pick, light & heavy crossbow.
Dwarven armour training: proficiency with light & medium armour.
Tool proficiency: stonemason tools.
Stone cunning: double proficiency bonus on Intelligence (history)skill checks related to stonework, tunnels & sloping passages.

Features & Traits

Heroes Enabled

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