Player Backgrounds in Kealladius | World Anvil
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Player Backgrounds

Player Backgrounds:

 
Name Languages Tools Skills Equipment Source Page
Acolyte Any x2 None Insight (WIS), Religion (INT) A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp PHB 127
Anthropologist Any x2 None Insight (WIS), Religion (INT A leather-bound diary, a bottle of ink, an ink pen, a set of traveler’s clothes, one trinket of special significance, and a pouch containing 10 gp TOA 191
Archaeologist Any x1 Choose 1: cartographer's tools, navigator's tools History (INT), Survival (WIS) A wooden case containing a map to a ruin or dungeon, a bullseye lantern, a miner’s pick, a set of traveler’s clothes, a shovel, a two-person tent, a trinket recovered from a dig site, and a pouch containing 25 gp. TOA 192
Caravan Specialist Anyx1 Vehicles (land) Animal handling (WIS), survival (WIS) A whip, a two-person tent, a regional map, a set of traveler’s clothes, and a belt pouch containing 10 gp EE 2
Charlatan None Disguise kit, forgery kit Deception (CHA), sleight of hand (DEX) A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and also a belt pouch which is containing 15 gp. PHB 128
City Watch Any x2 None Athletics (STR), insight (WIS) A uniform in the style of your unit and indicative of your rank, a horn with which to summon help, a set of manacles, and a pouch containing 10 gp. SCAG 145
Clan Crafter Any x1 Artisan's tools x1 History (INT), insight (WIS) A set of artisan’s tools with which you are proficient, a maker’s mark chisel used to mark your handiwork with the symbol of the clan of crafters you learned your skill from, a set of traveler’s clothes, and a pouch containing 5 gp and a gem worth 10 gp. SCAG 145
Cloistered Scholar Any x2 None History (INT), and choose 1: arcana (INT), nature (INT), religion (INT) The scholar’s robes of your cloister, a writing kit (small pouch with a quill, ink, folded parchment, and a small penknife), a borrowed book on the subject of your current study, and a pouch containing 10 gp. SCAG 146
Courtier Any x2 None Insight (WIS), persuasion (CHA) A set of fine clothes, Identification Papers with a portrait and a pouch containing 20 gp SCAG 146
Criminal None Gaming set x1, thieves' tools Deception (CHA), stealth (DEX) A crowbar, a set of dark common clothes including a hood, and a belt pouch containing 15 GP PHB 129
Dragonspine Mountains Miner Dwarvish, Undercommon None Athletics (STR), survival (WIS) A shovel or a miner’s pick, a block and tackle, a 5e climber’s kit, a set of common clothes, and a belt pouch containing 5 gp EE 3
Entertainer None Disguise kit, musical instrument x1 Acrobatics (DEX), performance (CHA) A musical instrument (Any one from your choice), The favor of an admirer (Love Letter, lock of hair, or the trinket), the belt pouch which is containing 15 gp, a costume. PHB 130
Folk Hero None Artisan's tools x1, vehicles (land) Animal handling (WIS), survival (WIS) A set of artisan tools (x1 your choice), a shovel, an iron pot, a set of common clothes and also a pouch containing 10 gp. PHB 131
Gladiator None Disguise kit, unusual weapon x1 Acrobatics (DEX), performance (CHA) A costume, a trinket (such as a title belt, ornate sash, badge, or trophy) from a gladiatorial competition that you won, an unusual weapon (such as a net, scimitar, or trident), and a purse containing 15 gp. PHB 130
Guild Artisan Any x1 Artisan's tools x1 Insight (WIS), persuasion (CHA) A set of artisan’s tools (one of your choice), a letter of introduction from your guild, a set of traveler’s clothes, and a belt pouch containing 15 gp PHB 132
Guild Merchant Any x1 Navigator's tools Insight (WIS), persuasion (CHA) A set of artisan’s tools (one of your choice), a letter of introduction from your guild, a set of traveler’s clothes, and a belt pouch containing 15 gp PHB 132
Harborfolk None Gaming set x1, vehicles (water) Athletics (STR), sleight of hand (DEX) Fishing tackle, dice set, playing card set, or Three-Dragon Ante set, a set of common clothes, rowboat, and a belt pouch containing 5 gp EE 4
Hermit Any x1 Herbalism kit Medicine (WIS), religion (INT) A Winter Blanket, 5gp, a Set of common clothes, a herbalism kit, A scroll case stuffed full of notes from your studies or prayers. PHB 134
Grogsport Smuggler Any x1 Forgery kit Perception (WIS), stealth (DEX) A forgery kit, a set of common clothes, a belt pouch, and 5 gp ROD 8
Inquisitor None Artisan's tools x1, thieves' tools Investigation (INT), religion (INT) A holy symbol, a set of traveler’s clothes, and a belt pouch containing 15 gp PS:In 12
Investigator None Disguise Kit, thieves' tools Choose 2: Insight, Investigation, or Perception A magnifying glass, evidence from a past case(trinket), a set of common clothes, 10 gp. VRGtR 35
Iron Route Bandit None Gaming set x1, vehicles (land) Animal handling (WIS), stealth (DEX) A set of dark common clothes, pack saddle, burglar’s pack and a belt pouch containing 5 gp CoS 5
Knight Any x1 Gaming set x1 History (INT), persuasion (CHA) A set of fine clothes, a tabard or banner displaying your personal coat of arms, a scarf or flower or other token given to you by a lord or lady that signifies their courtly favor, and a purse containing 25 gp PHB 135
Mercenary Veteran None Gaming set x1, vehicles (land) Athletics (STR), persuasion (CHA) A uniform of your company (traveler’s clothes in quality), an insignia of your rank, a gaming set of your choice, and a pouch containing the remainder of your last wages (10 gp) SCAG 152
Aristocrat None Artisan's tools x1, musical instrument x1 Deception (CHA), performance (CHA) One set of artisan’s tools or musical instrument, a set of fine clothes, and a purse containing 10 gp. EE 5
Noble Any x1 Gaming set x1 History (INT), persuasion (CHA) A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp PHB 135
Outlander Any x1 Musical instrument x1 Athletics (STR), survival (WIS) d&d 5e outlander staff, a trophy from an animal you killed, belt pouch containing 10 gp, a hunting trap and a set of traveler’s clothes. PHB 136
Refugee Any x1 Artisan's tools x1 Athletics (STR), insight (WIS) A set of artisan’s tools (one of your choice), a token of the life you once knew, a set of traveler’s clothes, and a belt pouch containing 15 gp EE 6
Pirate None Navigator's tools, vehicles (water) Athletics (STR), perception (WIS) a flask, grappling hook and also a rapier. PHB 139
Sage Any x2 None Arcana (INT), history (INT) A quill, a belt pouch containing 10 gp, a small knife, a bottle of black ink, a letter from a dead colleague posing a question which you have not yet been able to answer and a set of common clothes. PHB 137
Sailor None Navigator's tools, vehicles (water) Athletics (STR), perception (WIS) A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of common clothes, and a belt pouch containing 10 gp. PHB 139
Soldier None Gaming set x1, vehicles (land) Athletics (STR), intimidation (CHA) a set of bone dice or deck of cards, a belt pouch containing 10 gp, An insignia of rank, a set of common clothes, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner). PHB 140
Spy None Gaming set x1, thieves' tools Deception (CHA), stealth (DEX) A disguise kit, a dagger, a small mirror, a small crumpled note with secrets you stole (could be battle plans, blackmail material, or coordinates to an unknown place), a set of common clothes, and a small pouch with 15gp. PHB 129
Urchin None Disguise kit, thieves' tools Sleight of hand (DEX), stealth (DEX) a belt pouch containing 10 gp, a set of common clothes, a token to remember your parents by, a d&d 5e urchin pet mouse, a map of the city you grew up in and also a small knife. PHB 141

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