Arcane Capacitance Physical / Metaphysical Law in Kaos Rhythm | World Anvil

Arcane Capacitance

Among the more blatant forms of research being done at the Dannamore, nothing is much more scientific as hurling as much raw arcana as possible into everything we can get our hands on. What a mess of a sentence. Based on some heretofore unknown set of rules, different substances can hold more or less arcane charge and exhibit different characteristics based on how 'charged' the object is. There are likely countless combinations of elements that would effect the outcome of various spells but the ones with the most violent and extreme effects have received the most exploration by researchers.
 
Certain types of object can store arcane energy (like kinetic energy) better than others and this is why. Push too much arcana into an objects too full and you create a bomb - the precise results of which can depend on many factors. Radiated energy is emitted as photons, and the frequency of a photon is proportional to the "punch" it delivers. We experience different frequencies of visible light as different colors. At the violet end of the spectrum, each photon has a relatively large amount of energy; at the red end of the spectrum each photon has a relatively small amount of energy.
  The way to calculate the amount of energy of a photon is given by the equation E = hν   Factors that determine how an object reacts and to how much arcane potential include; the density of the item, the elemental purity of the substance it's made from, the school of magic being cast, and dozens of others yet to be tested in lab.

Localization

With the correct preparation nearly anybody can bend metaphysical laws and cast a ritual to imbue an item with arcane energy. The skill isn't what's necessary to cast the spell - it's necessary to control the spell. Without proper training and experience it's very easy for a beginner to channel enough raw metaphysical energy into an object that it literally explodes, pouring molten lava, bursting skyward with lightning, or blowing winds so cold they freeze the air solid. Currently the two most important factors are the school of magic that the spell belongs to, and the material and purity of the object being infused.
Each school of magic creates a visual effect as more energy is channeled into an object. At roughly 80% capacitance most object begin to glow in the range of the human eye. If someone is under the effects of a spell that enhances their perception, especially those that help see magical auras, the visual effect comes through with much more information than usual including the exact nature of the energy contained in the objects - essentially everything about the spell that was cast to charge it and a magical 'fingerprint' that could later be identified and linked to a specific mage.
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